most citedCraftax: A Lightning-Fast Benchmark for Open-Ended Reinforcement Learning

4 citations · 5 across the 7 of their papers we have counts for

collaborators

7 papers

cs.LG2026

Goal-Conditioned Agents that Learn Everything All at Once

Michael Matthews, Matthew Jackson, Michael Beukman +5

A goal-conditioned reinforcement learning agent exploring an environment will see a wealth of information throughout a trajectory, most of which is discarded when only performing o…

cs.AI2026

Hierarchical Behaviour Spaces

Michael Tryfan Matthews, Anssi Kanervisto, Jakob Foerster +3

Recent work in hierarchical reinforcement learning has shown success in scaling to billions of timesteps when learning over a set of predefined option reward functions. We show tha…

cs.LG2024★ 1 cited

Kinetix: Investigating the Training of General Agents through Open-Ended Physics-Based Control Tasks

Michael Matthews, Michael Beukman, Chris Lu +1

While large models trained with self-supervised learning on offline datasets have shown remarkable capabilities in text and image domains, achieving the same generalisation for age…

cs.AI2024

JaxLife: An Open-Ended Agentic Simulator

Chris Lu, Michael Beukman, Michael Matthews +1

Human intelligence emerged through the process of natural selection and evolution on Earth. We investigate what it would take to re-create this process in silico. While past work h…

cs.LG2024

Policy-Guided Diffusion

Matthew Thomas Jackson, Michael Tryfan Matthews, Cong Lu +3

In many real-world settings, agents must learn from an offline dataset gathered by some prior behavior policy. Such a setting naturally leads to distribution shift between the beha…

cs.LG2024★ 4 cited

Craftax: A Lightning-Fast Benchmark for Open-Ended Reinforcement Learning

Michael Matthews, Michael Beukman, Benjamin Ellis +4

Benchmarks play a crucial role in the development and analysis of reinforcement learning (RL) algorithms. We identify that existing benchmarks used for research into open-ended lea…

cs.LG2024

Refining Minimax Regret for Unsupervised Environment Design

Michael Beukman, Samuel Coward, Michael Matthews +4

In unsupervised environment design, reinforcement learning agents are trained on environment configurations (levels) generated by an adversary that maximises some objective. Regret…