activity
20242026
most citedMineXR: Mining Personalized Extended Reality Interfaces

21 citations · 74 across the 9 of their papers we have counts for

collaborators

11 papers

cs.HC2026

A Benchmarking Framework for Context-aware XR Interfaces

Hyunsung Cho, Sarah Yewon Yun, Nancy Ruonan Sun +7

Everyday Extended Reality (XR) systems aim to provide context-aware access to the right functionalities at the right time and place, with minimal manual reconfiguration as users sw…

cs.AI2026

Measuring the Behavioral Fidelity of Long-Horizon Human Activity Simulations

Yi Fei Cheng, Fan Yang, Iremsu Bas +3

As LLM-based human simulators are increasingly used for policy, evaluation, and training, they must faithfully reproduce real behavioral patterns. While prior work has examined beh…

cs.HC2026

MultiVerse: A Creator-Centered Approach to Steering Context-Adaptive Lyrics

Alexander Wang, Chris Donahue, David Lindlbauer

Generative AI may enable new forms of context-aware creative expression by dynamically tailoring media content to its consumption context. For instance, AI systems could adapt song…

cs.HC2026★ 1 cited

Simulating Human Audiovisual Search Behavior

Hyunsung Cho, Xuejing Luo, Byungjoo Lee +2

Locating a target based on auditory and visual cues$\unicode{x2013}$such as finding a car in a crowded parking lot or identifying a speaker in a virtual meeting$\unicode{x2013}$req…

cs.HC2026★ 1 cited

One Body, Two Minds: Alternating VR Perspective During Remote Teleoperation of Supernumerary Limbs

Hongyu Zhou, Xincheng Huang, Winston Wijaya +6

Remote VR teleoperation with supernumerary robotic limbs enables distant users to operate in another's local space. While a shared first-person view aids hand-eye coordination, loc…

cs.HC2026★ 1 cited

Auditorily Embodied Conversational Agents: Effects of Spatialization and Situated Audio Cues on Presence and Social Perception

Yi Fei Cheng, Jarod Bloch, Alexander Wang +5

Embodiment can enhance conversational agents, such as increasing their perceived presence. This is typically achieved through visual representations of a virtual body; however, vis…

cs.HC2025★ 6 cited

Augmented Reality Productivity In-the-Wild: A Diary Study of Usage Patterns and Experiences of Working With AR Laptops in Real-World Settings

Yi Fei Cheng, Ari Carden, Hyunsung Cho +3

Augmented Reality (AR) is increasingly positioned as a tool for knowledge work, providing beneficial affordances such as a virtually limitless display space that integrates digital…

cs.HC2024★ 9 cited

Everyday AR through AI-in-the-Loop

Ryo Suzuki, Mar Gonzalez-Franco, Misha Sra +1

This workshop brings together experts and practitioners from augmented reality (AR) and artificial intelligence (AI) to shape the future of AI-in-the-loop everyday AR experiences.…

cs.HC2024★ 16 cited

SonoHaptics: An Audio-Haptic Cursor for Gaze-Based Object Selection in XR

Hyunsung Cho, Naveen Sendhilnathan, Michael Nebeling +6

We introduce SonoHaptics, an audio-haptic cursor for gaze-based 3D object selection. SonoHaptics addresses challenges around providing accurate visual feedback during gaze-based se…

cs.HC2024★ 19 cited

Auptimize: Optimal Placement of Spatial Audio Cues for Extended Reality

Hyunsung Cho, Alexander Wang, Divya Kartik +3

Spatial audio in Extended Reality (XR) provides users with better awareness of where virtual elements are placed, and efficiently guides them to events such as notifications, syste…

cs.HC2024★ 21 cited

MineXR: Mining Personalized Extended Reality Interfaces

Hyunsung Cho, Yukang Yan, Kashyap Todi +5

Extended Reality (XR) interfaces offer engaging user experiences, but their effective design requires a nuanced understanding of user behavior and preferences. This knowledge is ch…