2 citations · 3 across the 7 of their papers we have counts for
7 papers
From Distances to Trajectories: Real-Time Signed Distance Function Mapping and Distance-Accelerated Motion Planning for UAVs
Jason Stanley, Zhirui Dai, Qihao Qian +6
Autonomous flight in cluttered environments requires a robot to build a geometric map of its surroundings and plan safe, dynamically feasible trajectories, all onboard and in real…
Kernel-SDF: An Open-Source Library for Real-Time Signed Distance Function Estimation using Kernel Regression
Zhirui Dai, Tianxing Fan, Mani Amani +4
Accurate and efficient scene representation is crucial for robotic tasks such as motion planning, manipulation, and navigation. Signed distance functions (SDFs) have emerged as a p…
OREN: Octree Residual Network for Real-Time Euclidean Signed Distance Mapping
Zhirui Dai, Qihao Qian, Tianxing Fan +1
Reconstructing signed distance functions (SDFs) from point cloud data benefits many robot autonomy capabilities, including localization, mapping, motion planning, and control. Meth…
MoManifold: Learning to Measure 3D Human Motion via Decoupled Joint Acceleration Manifolds
Ziqiang Dang, Tianxing Fan, Boming Zhao +4
Incorporating temporal information effectively is important for accurate 3D human motion estimation and generation which have wide applications from human-computer interaction to A…
SINE: Semantic-driven Image-based NeRF Editing with Prior-guided Editing Field
Chong Bao, Yinda Zhang, Bangbang Yang +5
Despite the great success in 2D editing using user-friendly tools, such as Photoshop, semantic strokes, or even text prompts, similar capabilities in 3D areas are still limited, ei…
CompNVS: Novel View Synthesis with Scene Completion
Zuoyue Li, Tianxing Fan, Zhenqiang Li +4
We introduce a scalable framework for novel view synthesis from RGB-D images with largely incomplete scene coverage. While generative neural approaches have demonstrated spectacula…
LatentHuman: Shape-and-Pose Disentangled Latent Representation for Human Bodies
Sandro Lombardi, Bangbang Yang, Tianxing Fan +4
3D representation and reconstruction of human bodies have been studied for a long time in computer vision. Traditional methods rely mostly on parametric statistical linear models,…