activity
20202026
most citedThe AI Scientist: Towards Fully Automated Open-Ended Scientific Discovery

114 citations · 353 across the 89 of their papers we have counts for

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24 papers · 1 filter

cs.AI2026

GitSwarm: Decentralized Compounding Inference

Vedant Shah, Ankur Samanta, Paras Dahal +11

Long-horizon problem solving and scientific research require computation to accumulate across successive attempts. Partial solutions, experimental findings, and unsuccessful approa…

cs.AI2026

CivBench: A Long-Horizon Benchmark for Tool-Mediated Agents in Civilization VI

Austin Tudor David Andrews, Liam Wilkinson, Jamie Heagerty +3

We present CivBench, an open-source benchmark for evaluating language model agents in long-horizon, tool-mediated environments through the Model Context Protocol (MCP). A single ep…

cs.AI2026

AI Research Preference Models

Thomas Simon Foster, Bassel Al Omari, Tingchen Fu +30

AI research agents (AIRA) can now carry machine learning experiments from proposal through implementation and evaluation. Yet progress on frontier tasks is throttled by the cost of…

cs.AI2026

Is Inter-Seed Cross-Play Enough? Evaluating the Robustness of Zero-Shot Coordination Algorithms to Implementation Details

Maksymilian Wolski, Nicholas Hoernle, Johannes Forkel +1

AI agents deployed in real-world settings must be capable of coordinating with humans and other AI agents they have not encountered before. Zero-shot coordination (ZSC) algorithms…

cs.AI2026

Autodata: An agentic data scientist to create high quality synthetic data

Ilia Kulikov, Chenxi Whitehouse, Tianhao Wu +12

We introduce Autodata, a general method that enables AI agents to act as data scientists who build high quality training and evaluation data. We show how to train (meta-optimize) s…

cs.AI2026

Towards End-to-End Automation of AI Research

Yutaro Yamada, Robert Tjarko Lange, Cong Lu +5

The automation of science is a long-standing ambition in the field of AI. While the community has made significant progress in automating individual components of the scientific pr…

cs.AI2026

Recurrent Structural Policy Gradient for Partially Observable Mean Field Games

Clarisse Wibault, Johannes Forkel, Sebastian Towers +9

Mean Field Games (MFGs) provide a principled framework for modelling interactions in large population systems. However, algorithmic progress has been limited since model-free metho…

cs.AI2026

Asking the Right Questions: Improving Reasoning with Generated Stepping Stones

Hengyuan Hu, Tingchen Fu, Minqi Jiang +3

Recent years have witnessed tremendous progress in enabling LLMs to solve complex reasoning tasks such as math and coding. As we start to apply LLMs to harder tasks that they may n…

cs.AI2025

The Yokai Learning Environment: Tracking Beliefs Over Space and Time

Constantin Ruhdorfer, Matteo Bortoletto, Johannes Forkel +2

The ability to cooperate with unknown partners is a central challenge in cooperative AI and widely studied in the form of zero-shot coordination (ZSC), which evaluates an algorithm…

cs.AI2025★ 30 cited

The AI Scientist-v2: Workshop-Level Automated Scientific Discovery via Agentic Tree Search

Yutaro Yamada, Robert Tjarko Lange, Cong Lu +5

AI is increasingly playing a pivotal role in transforming how scientific discoveries are made. We introduce The AI Scientist-v2, an end-to-end agentic system capable of producing t…

cs.AI2024★ 114 cited

The AI Scientist: Towards Fully Automated Open-Ended Scientific Discovery

Chris Lu, Cong Lu, Robert Tjarko Lange +3

One of the grand challenges of artificial general intelligence is developing agents capable of conducting scientific research and discovering new knowledge. While frontier models h…

cs.AI2024

Artificial Generational Intelligence: Cultural Accumulation in Reinforcement Learning

Jonathan Cook, Chris Lu, Edward Hughes +2

Cultural accumulation drives the open-ended and diverse progress in capabilities spanning human history. It builds an expanding body of knowledge and skills by combining individual…

cs.AI2023

Scaling Opponent Shaping to High Dimensional Games

Akbir Khan, Timon Willi, Newton Kwan +5

In multi-agent settings with mixed incentives, methods developed for zero-sum games have been shown to lead to detrimental outcomes. To address this issue, opponent shaping (OS) me…

cs.AI2023

Learning Multi-Agent Communication with Contrastive Learning

Yat Long Lo, Biswa Sengupta, Jakob Foerster +1

Communication is a powerful tool for coordination in multi-agent RL. But inducing an effective, common language is a difficult challenge, particularly in the decentralized setting.…

cs.AI2023

Cheap Talk Discovery and Utilization in Multi-Agent Reinforcement Learning

Yat Long Lo, Christian Schroeder de Witt, Samuel Sokota +2

By enabling agents to communicate, recent cooperative multi-agent reinforcement learning (MARL) methods have demonstrated better task performance and more coordinated behavior. Mos…

cs.AI2022★ 8 cited

K-level Reasoning for Zero-Shot Coordination in Hanabi

Brandon Cui, Hengyuan Hu, Luis Pineda +1

The standard problem setting in cooperative multi-agent settings is self-play (SP), where the goal is to train a team of agents that works well together. However, optimal SP polici…

cs.AI2022

Self-Explaining Deviations for Coordination

Hengyuan Hu, Samuel Sokota, David Wu +4

Fully cooperative, partially observable multi-agent problems are ubiquitous in the real world. In this paper, we focus on a specific subclass of coordination problems in which huma…

cs.AI2022

Illusory Attacks: Information-Theoretic Detectability Matters in Adversarial Attacks

Tim Franzmeyer, Stephen McAleer, João F. Henriques +4

Autonomous agents deployed in the real world need to be robust against adversarial attacks on sensory inputs. Robustifying agent policies requires anticipating the strongest attack…

cs.AI2022

Generalized Beliefs for Cooperative AI

Darius Muglich, Luisa Zintgraf, Christian Schroeder de Witt +2

Self-play is a common paradigm for constructing solutions in Markov games that can yield optimal policies in collaborative settings. However, these policies often adopt highly-spec…

cs.AI2022★ 2 cited

Model-Free Opponent Shaping

Chris Lu, Timon Willi, Christian Schroeder de Witt +1

In general-sum games, the interaction of self-interested learning agents commonly leads to collectively worst-case outcomes, such as defect-defect in the iterated prisoner's dilemm…

cs.AI2021

Communicating via Markov Decision Processes

Samuel Sokota, Christian Schroeder de Witt, Maximilian Igl +6

We consider the problem of communicating exogenous information by means of Markov decision process trajectories. This setting, which we call a Markov coding game (MCG), generalizes…

cs.AI2021★ 3 cited

Centralized Model and Exploration Policy for Multi-Agent RL

Qizhen Zhang, Chris Lu, Animesh Garg +1

Reinforcement learning (RL) in partially observable, fully cooperative multi-agent settings (Dec-POMDPs) can in principle be used to address many real-world challenges such as cont…

cs.AI2021★ 4 cited

A New Formalism, Method and Open Issues for Zero-Shot Coordination

Johannes Treutlein, Michael Dennis, Caspar Oesterheld +1

In many coordination problems, independently reasoning humans are able to discover mutually compatible policies. In contrast, independently trained self-play policies are often mut…

cs.AI2020★ 31 cited

"Other-Play" for Zero-Shot Coordination

Hengyuan Hu, Adam Lerer, Alex Peysakhovich +1

We consider the problem of zero-shot coordination - constructing AI agents that can coordinate with novel partners they have not seen before (e.g. humans). Standard Multi-Agent Rei…