collaborators
Showing cs.CVShow all

6 papers · 1 filter

cs.CV2026

Arbor: Explicit Geometric Conditioning for Controllable 3D Asset Generation

Jan-Niklas Dihlmann, Andreas Engelhardt, Simon Donne +2

Text and image conditioned 3D models now generate convincing assets, but they still offer little direct control over the space an object should occupy or avoid. In authoring, this…

cs.CV2026

Stable-Layers: Fine-Tuning Image Layer Decomposition Models with VLM-Scored Reinforcement Learning

Ciara Rowles, Reshinth Adithyan, Nikhil Pinnaparaju +2

We present Stable-Layers, a reinforcement learning framework that eliminates the need for paired supervision by fine-tuning a pretrained layer decomposition model using only feedba…

cs.CV2026

ReLi3D: Relightable Multi-view 3D Reconstruction with Disentangled Illumination

Jan-Niklas Dihlmann, Mark Boss, Simon Donne +3

Reconstructing 3D assets from images has long required separate pipelines for geometry reconstruction, material estimation, and illumination recovery, each with distinct limitation…

cs.CV2025

MARBLE: Material Recomposition and Blending in CLIP-Space

Ta-Ying Cheng, Prafull Sharma, Mark Boss +1

Editing materials of objects in images based on exemplar images is an active area of research in computer vision and graphics. We propose MARBLE, a method for performing material b…

cs.CV2025

Stable Virtual Camera: Generative View Synthesis with Diffusion Models

Jensen Zhou, Hang Gao, Vikram Voleti +6

We present Stable Virtual Camera (Seva), a generalist diffusion model that creates novel views of a scene, given any number of input views and target cameras. Existing works strugg…

cs.CV2025

SPAR3D: Stable Point-Aware Reconstruction of 3D Objects from Single Images

Zixuan Huang, Mark Boss, Aaryaman Vasishta +2

We study the problem of single-image 3D object reconstruction. Recent works have diverged into two directions: regression-based modeling and generative modeling. Regression methods…