4 papers · 1 filter
Arbor: Explicit Geometric Conditioning for Controllable 3D Asset Generation
Jan-Niklas Dihlmann, Andreas Engelhardt, Simon Donne +2
Text and image conditioned 3D models now generate convincing assets, but they still offer little direct control over the space an object should occupy or avoid. In authoring, this…
Stable Part Diffusion 4D: Multi-View RGB and Kinematic Parts Video Generation
Hao Zhang, Chun-Han Yao, Simon Donné +2
We present Stable Part Diffusion 4D (SP4D), a framework for generating paired RGB and kinematic part videos from monocular inputs. Unlike conventional part segmentation methods tha…
Foley Control: Aligning a Frozen Latent Text-to-Audio Model to Video
Ciara Rowles, Varun Jampani, Simon Donné +3
Foley Control is a lightweight approach to video-guided Foley that keeps pretrained single-modality models frozen and learns only a small cross-attention bridge between them. We co…
Jointly Generating Multi-view Consistent PBR Textures using Collaborative Control
Shimon Vainer, Konstantin Kutsy, Dante De Nigris +3
Multi-view consistency remains a challenge for image diffusion models. Even within the Text-to-Texture problem, where perfect geometric correspondences are known a priori, many met…