6 papers
MeshFlow: Mesh Generation with Equivariant Flow Matching
Qi Sun, Kiyohiro Nakayama, Jing Nathan Yan +6
Meshes are among the most common 3D scene representations, but directly generating meshes is challenging because the representation contains important symmetries, including permuta…
LLM Retrieval for Stable and Predictable Ad Recommendations
Vinodh Kumar Sunkara, Satheeshkumar Karuppusamy, Hangjun Xu +13
Traditional ads recommendation systems have primarily focused on optimizing for prediction accuracy of click or conversion events using canonical metrics such as recall or normaliz…
Code-as-Room: Generating 3D Rooms from Top-Down View Images via Agentic Code Synthesis
Yixuan Yang, Zhen Luo, Wanshui Gan +5
Designing realistic and functional 3D indoor rooms is essential for a wide range of applications, including interior design, virtual reality, gaming, and embodied AI. While recent…
ERNIE 5.0 Technical Report
Haifeng Wang, Hua Wu, Tian Wu +432
In this report, we introduce ERNIE 5.0, a natively autoregressive foundation model desinged for unified multimodal understanding and generation across text, image, video, and audio…
EIRES:Training-free AI-Generated Image Detection via Edit-Induced Reconstruction Error Shift
Wan Jiang, Jing Yan, Xiaojing Chen +4
Diffusion models have recently achieved remarkable photorealism, making it increasingly difficult to distinguish real images from generated ones, raising significant privacy and se…
EG4D: Explicit Generation of 4D Object without Score Distillation
Qi Sun, Zhiyang Guo, Ziyu Wan +5
In recent years, the increasing demand for dynamic 3D assets in design and gaming applications has given rise to powerful generative pipelines capable of synthesizing high-quality…