activity
20242026
collaborators

6 papers

cs.GR2026

MeshFlow: Mesh Generation with Equivariant Flow Matching

Qi Sun, Kiyohiro Nakayama, Jing Nathan Yan +6

Meshes are among the most common 3D scene representations, but directly generating meshes is challenging because the representation contains important symmetries, including permuta…

cs.IR2026

LLM Retrieval for Stable and Predictable Ad Recommendations

Vinodh Kumar Sunkara, Satheeshkumar Karuppusamy, Hangjun Xu +13

Traditional ads recommendation systems have primarily focused on optimizing for prediction accuracy of click or conversion events using canonical metrics such as recall or normaliz…

cs.CV2026

Code-as-Room: Generating 3D Rooms from Top-Down View Images via Agentic Code Synthesis

Yixuan Yang, Zhen Luo, Wanshui Gan +5

Designing realistic and functional 3D indoor rooms is essential for a wide range of applications, including interior design, virtual reality, gaming, and embodied AI. While recent…

cs.CL2026

ERNIE 5.0 Technical Report

Haifeng Wang, Hua Wu, Tian Wu +432

In this report, we introduce ERNIE 5.0, a natively autoregressive foundation model desinged for unified multimodal understanding and generation across text, image, video, and audio…

cs.CV2025

EIRES:Training-free AI-Generated Image Detection via Edit-Induced Reconstruction Error Shift

Wan Jiang, Jing Yan, Xiaojing Chen +4

Diffusion models have recently achieved remarkable photorealism, making it increasingly difficult to distinguish real images from generated ones, raising significant privacy and se…

cs.CV2024

EG4D: Explicit Generation of 4D Object without Score Distillation

Qi Sun, Zhiyang Guo, Ziyu Wan +5

In recent years, the increasing demand for dynamic 3D assets in design and gaming applications has given rise to powerful generative pipelines capable of synthesizing high-quality…