6 papers
MeGAS: Thermomechanical Dynamic Gaussian Splatting for Thermophysical Scene Editing
Zesong Yang, Yuanhang Lei, Liyuan Cui +6
Recent advances integrate physically grounded Newtonian dynamics with neural rendering frameworks, narrowing the gap between photorealistic scene reconstruction and physics-based a…
Geometric Context Transformer for Streaming 3D Reconstruction
Lin-Zhuo Chen, Jian Gao, Yihang Chen +8
Streaming 3D reconstruction aims to recover 3D information, such as camera poses and point clouds, from a video stream, which necessitates geometric accuracy, temporal consistency,…
I3DM: Implicit 3D-aware Memory Retrieval and Injection for Consistent Video Scene Generation
Jia Li, Han Yan, Yihang Chen +6
Despite remarkable progress in video generation, maintaining long-term scene consistency upon revisiting previously explored areas remains challenging. Existing solutions rely eith…
Fast Feedforward 3D Gaussian Splatting Compression
Yihang Chen, Qianyi Wu, Mengyao Li +3
With 3D Gaussian Splatting (3DGS) advancing real-time and high-fidelity rendering for novel view synthesis, storage requirements pose challenges for their widespread adoption. Alth…
PCGS: Progressive Compression of 3D Gaussian Splatting
Yihang Chen, Mengyao Li, Qianyi Wu +3
3D Gaussian Splatting (3DGS) achieves impressive rendering fidelity and speed for novel view synthesis. However, its substantial data size poses a significant challenge for practic…
HAC++: Towards 100X Compression of 3D Gaussian Splatting
Yihang Chen, Qianyi Wu, Weiyao Lin +2
3D Gaussian Splatting (3DGS) has emerged as a promising framework for novel view synthesis, boasting rapid rendering speed with high fidelity. However, the substantial Gaussians an…