19 citations · 26 across the 3 of their papers we have counts for
4 papers
CAST: Real-Time Motion Capture for Any Skeleton Topology
Pu Pang, Zhongfei Qing, Ling-Hao Chen +3
This paper studies the problem of recovering motion from monocular video, even when the target skeleton topology differs from the subject observed in the video. Although previous m…
Decoupling Contact for Fine-Grained Motion Style Transfer
Xiangjun Tang, Linjun Wu, He Wang +7
Motion style transfer changes the style of a motion while retaining its content and is useful in computer animations and games. Contact is an essential component of motion style tr…
Generate Coherent Rays Directly
Fengqi Liu, Zaonan Tan, Weilai Xiang +7
The path tracing method generates incoherent rays by randomly sampling directions. This randomness makes it unsuitable for modern processor architectures that rely on coherence to…
RSMT: Real-time Stylized Motion Transition for Characters
Xiangjun Tang, Linjun Wu, He Wang +6
Styled online in-between motion generation has important application scenarios in computer animation and games. Its core challenge lies in the need to satisfy four critical require…