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Solv3R: 3D Looped Transformer as a Multi-view Solver
Jeong-gi Kwak, Andrea Tagliasacchi, Sho Kagami +2
Classical structure-from-motion reconstruction proceeds iteratively, refining camera poses and scene geometry from a current estimate. This allows maps to easily expand without rec…
DDMS: Discriminative Distillation of Multi-view Foundational Features into Single-view Models
Jeong-gi Kwak, Sho Kagami, Yuki Ono +1
Foundational visual features such as DINO have played a critical role across modern computer vision, and have recently become key components in multi-view feed-forward geometry est…
FullCircle: Effortless 3D Reconstruction from Casual 360 Captures
Yalda Foroutan, Ipek Oztas, Daniel Rebain +4
Radiance fields have emerged as powerful tools for 3D scene reconstruction. However, casual capture remains challenging due to the narrow field of view of perspective cameras, whic…
Making Video Models Adhere to User Intent with Minor Adjustments
Daniel Ajisafe, Eric Hedlin, Helge Rhodin +1
With the recent drastic advancements in text-to-video diffusion models, controlling their generations has drawn interest. A popular way for control is through bounding boxes or lay…