9 citations · 14 across the 14 of their papers we have counts for
3 papers · 1 filter
AvatarDynamizer: From Static to Dynamic Human Avatars via Generative Dynamic Textures
Guoxing Sun, Heming Zhu, Linjie Lyu +3
For full-body avatars, modeling surface dynamics is crucial for overcoming the uncanny valley and achieving perceptual realism. Person-agnostic methods recover static 3D avatars fr…
Flow-Corrected Shape Optimization: Taming Manifold Drift in High-Dimensional 3D Models
Emilien Seiler, Nicolas Talabot, Yingxuan You +2
Optimizing 3D shapes within the latent spaces of deep generative models is fundamental to computer assisted engineering, yet remains prone to a critical failure mode we term manifo…
S2MDF: A Plug-And-Play Layer for Intersection-Free Multi-Object Signed Distance Fields
Deniz Sayin Mercadier, Federico Stella, Aurel Bizeau +2
Compositional implicit surface representations model scenes as collections of objects, each encoded by a Signed Distance Field (SDF). A fundamental limitation of this approach is t…