activity
20242026
most citedCoSurfGS:Collaborative 3D Surface Gaussian Splatting with Distributed Learning for Large Scene Reconstruction

1 citations · 3 across the 11 of their papers we have counts for

collaborators

11 papers

cs.CV2026

VINO: A Unified Visual Generator with Interleaved OmniModal Context

Junyi Chen, Tong He, Zhoujie Fu +3

We present VINO, a unified visual generator that performs image and video generation and editing within a single framework. Instead of relying on task-specific models or independen…

cs.CV2025

OmniWorld: A Multi-Domain and Multi-Modal Dataset for 4D World Modeling

Yang Zhou, Yifan Wang, Jianjun Zhou +16

The field of 4D world modeling - aiming to jointly capture spatial geometry and temporal dynamics - has witnessed remarkable progress in recent years, driven by advances in large-s…

cs.CV2025

WinT3R: Window-Based Streaming Reconstruction with Camera Token Pool

Zizun Li, Jianjun Zhou, Yifan Wang +7

We present WinT3R, a feed-forward reconstruction model capable of online prediction of precise camera poses and high-quality point maps. Previous methods suffer from a trade-off be…

cs.CV2025★ 1 cited

: Permutation-Equivariant Visual Geometry Learning

Yifan Wang, Jianjun Zhou, Haoyi Zhu +7

We introduce , a feed-forward neural network that offers a novel approach to visual geometry reconstruction, breaking the reliance on a conventional fixed reference view. Prev…

cs.CV2025

DeepVerse: 4D Autoregressive Video Generation as a World Model

Junyi Chen, Haoyi Zhu, Xianglong He +8

World models serve as essential building blocks toward Artificial General Intelligence (AGI), enabling intelligent agents to predict future states and plan actions by simulating co…

cs.CV2025

MeshCraft: Exploring Efficient and Controllable Mesh Generation with Flow-based DiTs

Xianglong He, Junyi Chen, Di Huang +5

In the domain of 3D content creation, achieving optimal mesh topology through AI models has long been a pursuit for 3D artists. Previous methods, such as MeshGPT, have explored the…

cs.CV2025

Aether: Geometric-Aware Unified World Modeling

Aether Team, Haoyi Zhu, Yifan Wang +8

The integration of geometric reconstruction and generative modeling remains a critical challenge in developing AI systems capable of human-like spatial reasoning. This paper propos…

cs.CV2024★ 1 cited

CoSurfGS:Collaborative 3D Surface Gaussian Splatting with Distributed Learning for Large Scene Reconstruction

Yuanyuan Gao, Yalun Dai, Hao Li +7

3D Gaussian Splatting (3DGS) has demonstrated impressive performance in scene reconstruction. However, most existing GS-based surface reconstruction methods focus on 3D objects or…

cs.CV2024

Where Am I and What Will I See: An Auto-Regressive Model for Spatial Localization and View Prediction

Junyi Chen, Di Huang, Weicai Ye +2

Spatial intelligence is the ability of a machine to perceive, reason, and act in three dimensions within space and time. Recent advancements in large-scale auto-regressive models h…

cs.CV2024★ 1 cited

GigaGS: Scaling up Planar-Based 3D Gaussians for Large Scene Surface Reconstruction

Junyi Chen, Weicai Ye, Yifan Wang +6

3D Gaussian Splatting (3DGS) has shown promising performance in novel view synthesis. Previous methods adapt it to obtaining surfaces of either individual 3D objects or within limi…

cs.CV2024

GVGEN: Text-to-3D Generation with Volumetric Representation

Xianglong He, Junyi Chen, Sida Peng +6

In recent years, 3D Gaussian splatting has emerged as a powerful technique for 3D reconstruction and generation, known for its fast and high-quality rendering capabilities. To addr…