13 citations · 40 across the 21 of their papers we have counts for
6 papers · 1 filter
Cosmos 3: Omnimodal World Models for Physical AI
NVIDIA, :, Aditi +293
We introduce Cosmos 3, a family of omnimodal world models designed to jointly process and generate language, image, video, audio, and action sequences within a unified mixture-of-t…
Beyond Fixed Benchmarks and Worst-Case Attacks: Dynamic Boundary Evaluation for Language Models
Haoxiang Wang, Da Yu, Huishuai Zhang
Evaluating large language models (LLMs) today rests on fixed benchmarks that apply the same set of items to any model, producing ceiling and floor effects that mask capability gaps…
Realizing Immersive Volumetric Video: A Multimodal Framework for 6-DoF VR Engagement
Zhengxian Yang, Shengqi Wang, Shi Pan +8
Fully immersive experiences that tightly integrate 6-DoF visual and auditory interaction are essential for virtual and augmented reality. While such experiences can be achieved thr…
Real-time Neural Six-way Lightmaps
Wei Li, Hanxiao Sun, Tao Huang +4
Participating media are a pervasive and intriguing visual effect in virtual environments. Unfortunately, rendering such phenomena in real-time is notoriously difficult due to the c…
Interbank Lending Games
Jinyun Tong, Bart de Keijzer, Haoxiang Wang +1
We define and study a lending game to model the interbank money market, in which lending banks strategically allocate their cash to borrowing banks. The interest rate offered by ea…
DuoGen: Towards General Purpose Interleaved Multimodal Generation
Min Shi, Xiaohui Zeng, Jiannan Huang +13
Interleaved multimodal generation enables capabilities beyond unimodal generation models, such as step-by-step instructional guides, visual planning, and generating visual drafts f…