activity
20242026
collaborators

5 papers

cs.HC2026

Moving Beyond the Flat Screen: Opportunities and Challenges of Extended Reality for Studying Human Brain and Behavior

Tom Bullock, Radha Kumaran, You-Jin Kim +3

Much of what we know about human perception and cognition comes from austere experimental settings: static stimuli presented to sedentary observers on flat monitors, complex respon…

cs.HC2026

SABER: Spatial Attention, Brain, Extended Reality

Tom Bullock, Emily Machniak, You-Jin Kim +9

Tracking moving objects is a critical skill for many everyday tasks, such as crossing a busy street, driving a car or catching a ball. Attention is a key cognitive function that su…

cs.HC2026

Actionable Guidance Outperforms Map and Compass Cues in Demanding Immersive VR Wayfinding

Apurv Varshney, Lily M. Turkstra, Jiaxin Su +5

Navigation aids are central to immersive virtual reality (VR) experiences that involve physical locomotion. Their effectiveness depends not only on how much spatial information the…

cs.HC2025

Scene Awareness While Using Multiple Navigation Aids in AR Search

Radha Kumaran, You-Jin Kim, Emily Machniak +5

Augmented reality (AR) allows virtual information to be presented in the real world, providing support for numerous tasks including search and navigation. Allowing users access to…

cs.HC2024

Mazed and Confused: A Dataset of Cybersickness, Working Memory, Mental Load, Physical Load, and Attention During a Real Walking Task in VR

Jyotirmay Nag Setu, Joshua M Le, Ripan Kumar Kundu +5

Virtual Reality (VR) is quickly establishing itself in various industries, including training, education, medicine, and entertainment, in which users are frequently required to car…