most citedYou Have Thirteen Hours in Which to Solve the Labyrinth: Enhancing AI Game Masters with Function Calling

1 citations · 1 across the 3 of their papers we have counts for

collaborators

5 papers

cs.CL2025

Overhearing LLM Agents: A Survey, Taxonomy, and Roadmap

Andrew Zhu, Chris Callison-Burch

Imagine AI assistants that enhance conversations without interrupting them: quietly providing relevant information during a medical consultation, seamlessly preparing materials as…

cs.HC2025

PAL: Designing Conversational Agents as Scalable, Cooperative Patient Simulators for Palliative-Care Training

Neil K. R. Sehgal, Hita Kambhamettu, Allen Chang +3

Effective communication in serious illness and palliative care is essential but often under-taught due to limited access to training resources like standardized patients. We presen…

cs.CL2025

First Steps Towards Overhearing LLM Agents: A Case Study With Dungeons & Dragons Gameplay

Andrew Zhu, Evan Osgood, Chris Callison-Burch

Much work has been done on conversational LLM agents which directly assist human users with tasks. We present an alternative paradigm for interacting with LLM agents, which we call…

cs.CL2025

GenAI Content Detection Task 3: Cross-Domain Machine-Generated Text Detection Challenge

Liam Dugan, Andrew Zhu, Firoj Alam +3

Recently there have been many shared tasks targeting the detection of generated text from Large Language Models (LLMs). However, these shared tasks tend to focus either on cases wh…

cs.CL20241 cited

You Have Thirteen Hours in Which to Solve the Labyrinth: Enhancing AI Game Masters with Function Calling

Jaewoo Song, Andrew Zhu, Chris Callison-Burch

Developing a consistent and reliable AI game master for text-based games is a challenging task due to the limitations of large language models (LLMs) and the complexity of the game…