2 citations · 7 across the 15 of their papers we have counts for
4 papers · 1 filter
A Two-stream Hybrid CNN-Transformer Network for Skeleton-based Human Interaction Recognition
Ruoqi Yin, Jianqin Yin
Human Interaction Recognition is the process of identifying interactive actions between multiple participants in a specific situation. The aim is to recognise the action interactio…
A Generically Contrastive Spatiotemporal Representation Enhancement for 3D Skeleton Action Recognition
Shaojie Zhang, Jianqin Yin, Yonghao Dang
Skeleton-based action recognition is a central task in computer vision and human-robot interaction. However, most previous methods suffer from overlooking the explicit exploitation…
BiHRNet: A Binary high-resolution network for Human Pose Estimation
Zhicheng Zhang, Xueyao Sun, Yonghao Dang +1
Human Pose Estimation (HPE) plays a crucial role in computer vision applications. However, it is difficult to deploy state-of-the-art models on resouce-limited devices due to the h…
Physics-constrained Attack against Convolution-based Human Motion Prediction
Chengxu Duan, Zhicheng Zhang, Xiaoli Liu +2
Human motion prediction has achieved a brilliant performance with the help of convolution-based neural networks. However, currently, there is no work evaluating the potential risk…