22 citations · 48 across the 8 of their papers we have counts for
8 papers
Can Vision-Language Models Analyze Human-Centered Video? Mapping Model Capabilities and Human-AI Collaborative Workflows
Xiyuan Shen, Jiuyang Lyu, Seokhyun Hwang +4
Video provides a rich record of human behavior, interaction, and situated contexts, offering important evidence for understanding people and conducting human-centered research. As…
Quantifying Locomotion Differences Between Virtual Reality Users With and Without Motor Impairments
Rachel L. Franz, Jacob O. Wobbrock
Today's virtual reality (VR) systems and environments assume that users have typical abilities, which can make VR inaccessible to people with physical impairments. However, there i…
Locability: An Ability-Based Ranking Model for Virtual Reality Locomotion Techniques
Rachel L. Franz, Jacob O. Wobbrock
There are over a hundred virtual reality (VR) locomotion techniques that exist today, with new ones being designed as VR technology evolves. The different ways of controlling locom…
TaskAudit: Detecting Functiona11ity Errors in Mobile Apps via Agentic Task Execution
Mingyuan Zhong, Xia Chen, Davin Win Kyi +3
Accessibility checkers are tools in support of accessible app development, and their use is encouraged by accessibility best practices. However, most current checkers evaluate stat…
A11yShape: AI-Assisted 3-D Modeling for Blind and Low-Vision Programmers
Zhuohao Jerry Zhang, Haichang Li, Chun Meng Yu +8
Building 3-D models is challenging for blind and low-vision (BLV) users due to the inherent complexity of 3-D models and the lack of support for non-visual interaction in existing…
ScreenAudit: Detecting Screen Reader Accessibility Errors in Mobile Apps Using Large Language Models
Mingyuan Zhong, Ruolin Chen, Xia Chen +2
Many mobile apps are inaccessible, thereby excluding people from their potential benefits. Existing rule-based accessibility checkers aim to mitigate these failures by identifying…
ChartA11y: Designing Accessible Touch Experiences of Visualizations with Blind Smartphone Users
Zhuohao Jerry Zhang, John R. Thompson, Aditi Shah +5
We introduce ChartA11y, an app developed to enable accessible 2-D visualizations on smartphones for blind users through a participatory and iterative design process involving 13 se…
Customized Mid-Air Gestures for Accessibility: A $B Recognizer for Multi-Dimensional Biosignal Gestures
Momona Yamagami, Claire L. Mitchell, Alexandra A. Portnova-Fahreeva +3
Biosignal interfaces, using sensors in, on, or around the body, promise to enhance wearables interaction and improve device accessibility for people with motor disabilities. Howeve…