activity
20232026
most citedGPAvatar: Generalizable and Precise Head Avatar from Image(s)

5 citations · 10 across the 11 of their papers we have counts for

collaborators

13 papers

cs.CV2026

GRAPE: Graduated Routing for Articulated Portrait mesh Estimation

Yunfei Liu, Lijian Lin, Ye Zhu +1

Articulated portrait mesh estimation is fundamental to 3D understanding, avatar generation, and immersive interaction. Existing approaches primarily rely on 3D Morphable Models (3D…

cs.CV2026

PEAR: Pixel-aligned Expressive humAn mesh Recovery

Jiahao Wu, Yunfei Liu, Lijian Lin +4

Reconstructing detailed 3D human meshes from a single in-the-wild image remains a fundamental challenge in computer vision. Existing SMPLX-based methods often suffer from slow infe…

cs.CV2025

GUAVA: Generalizable Upper Body 3D Gaussian Avatar

Dongbin Zhang, Yunfei Liu, Lijian Lin +5

Reconstructing a high-quality, animatable 3D human avatar with expressive facial and hand motions from a single image has gained significant attention due to its broad application…

cs.CV2025

HRAvatar: High-Quality and Relightable Gaussian Head Avatar

Dongbin Zhang, Yunfei Liu, Lijian Lin +5

Reconstructing animatable and high-quality 3D head avatars from monocular videos, especially with realistic relighting, is a valuable task. However, the limited information from si…

cs.CV2025★ 1 cited

TEASER: Token Enhanced Spatial Modeling for Expressions Reconstruction

Yunfei Liu, Lei Zhu, Lijian Lin +3

3D facial reconstruction from a single in-the-wild image is a crucial task in human-centered computer vision tasks. While existing methods can recover accurate facial shapes, there…

cs.CV2025

Identity-Preserving Video Dubbing Using Motion Warping

Runzhen Liu, Qinjie Lin, Yunfei Liu +5

Video dubbing aims to synthesize realistic, lip-synced videos from a reference video and a driving audio signal. Although existing methods can accurately generate mouth shapes driv…

cs.MM2024

DreamHead: Learning Spatial-Temporal Correspondence via Hierarchical Diffusion for Audio-driven Talking Head Synthesis

Fa-Ting Hong, Yunfei Liu, Yu Li +3

Audio-driven talking head synthesis strives to generate lifelike video portraits from provided audio. The diffusion model, recognized for its superior quality and robust generaliza…

cs.GR2024

Real-time High-resolution View Synthesis of Complex Scenes with Explicit 3D Visibility Reasoning

Tiansong Zhou, Yebin Liu, Xuangeng Chu +4

Rendering photo-realistic novel-view images of complex scenes has been a long-standing challenge in computer graphics. In recent years, great research progress has been made on enh…

cs.CV2024★ 5 cited

GPAvatar: Generalizable and Precise Head Avatar from Image(s)

Xuangeng Chu, Yu Li, Ailing Zeng +4

Head avatar reconstruction, crucial for applications in virtual reality, online meetings, gaming, and film industries, has garnered substantial attention within the computer vision…

cs.SD2024★ 1 cited

DiffSHEG: A Diffusion-Based Approach for Real-Time Speech-driven Holistic 3D Expression and Gesture Generation

Junming Chen, Yunfei Liu, Jianan Wang +3

We propose DiffSHEG, a Diffusion-based approach for Speech-driven Holistic 3D Expression and Gesture generation with arbitrary length. While previous works focused on co-speech ges…

cs.CV2023

A Video is Worth 256 Bases: Spatial-Temporal Expectation-Maximization Inversion for Zero-Shot Video Editing

Maomao Li, Yu Li, Tianyu Yang +4

This paper presents a video inversion approach for zero-shot video editing, which models the input video with low-rank representation during the inversion process. The existing vid…

cs.CV2023★ 2 cited

MODA: Mapping-Once Audio-driven Portrait Animation with Dual Attentions

Yunfei Liu, Lijian Lin, Fei Yu +2

Audio-driven portrait animation aims to synthesize portrait videos that are conditioned by given audio. Animating high-fidelity and multimodal video portraits has a variety of appl…

cs.CV2023★ 1 cited

Audio-Driven 3D Facial Animation from In-the-Wild Videos

Liying Lu, Tianke Zhang, Yunfei Liu +2

Given an arbitrary audio clip, audio-driven 3D facial animation aims to generate lifelike lip motions and facial expressions for a 3D head. Existing methods typically rely on train…