collaborators

5 papers

cs.CV2025

Mesh-Learner: Texturing Mesh with Spherical Harmonics

Yunfei Wan, Jianheng Liu, Chunran Zheng +2

In this paper, we present a 3D reconstruction and rendering framework termed Mesh-Learner that is natively compatible with traditional rasterization pipelines. It integrates mesh a…

cs.RO2025

GS-SDF: LiDAR-Augmented Gaussian Splatting and Neural SDF for Geometrically Consistent Rendering and Reconstruction

Jianheng Liu, Yunfei Wan, Bowen Wang +3

Digital twins are fundamental to the development of autonomous driving and embodied artificial intelligence. However, achieving high-granularity surface reconstruction and high-fid…

cs.RO2024

LVBA: LiDAR-Visual Bundle Adjustment for RGB Point Cloud Mapping

Rundong Li, Xiyuan Liu, Haotian Li +4

Point cloud maps with accurate color are crucial in robotics and mapping applications. Existing approaches for producing RGB-colorized maps are primarily based on real-time localiz…

cs.RO2024

Neural Surface Reconstruction and Rendering for LiDAR-Visual Systems

Jianheng Liu, Chunran Zheng, Yunfei Wan +3

This paper presents a unified surface reconstruction and rendering framework for LiDAR-visual systems, integrating Neural Radiance Fields (NeRF) and Neural Distance Fields (NDF) to…

cs.CV2024

Visual Localization in 3D Maps: Comparing Point Cloud, Mesh, and NeRF Representations

Lintong Zhang, Yifu Tao, Jiarong Lin +2

Recent advances in mapping techniques have enabled the creation of highly accurate dense 3D maps during robotic missions, such as point clouds, meshes, or NeRF-based representation…