activity
20232026
most citedA Diffusion Approach to Radiance Field Relighting using Multi-Illumination Synthesis

17 citations · 20 across the 10 of their papers we have counts for

collaborators

11 papers

cs.CV2026

Shedding Light: A Benchmark for Evaluating Lighting Understanding in Generative Image Models

Justine Giroux, Jack Oliver Hilliard, Yannick Hold-Geoffroy +2

Accurate modelling of illumination is central to realistic image synthesis and scene understanding. Yet, there is little exploration into whether image generative models are good a…

cs.GR2026

GRay: Ray Tracing 3D Gaussians Near the Speed of Splats

Yohan Poirier-Ginter, Jean-François Lalonde, George Drettakis

3D Gaussian Splatting (3DGS) is a popular representation for radiance field reconstruction, distinguished by the rendering speed of its rasterization-based renderer. While 3D Gauss…

cs.GR2026★ 2 cited

Editable Physically-based Reflections in Raytraced Gaussian Radiance Fields

Yohan Poirier-Ginter, Jeffrey Hu, Jean-François Lalonde +1

Radiance fields such as 3D Gaussian Splatting allow real-time rendering of scenes captured from photos. They also reconstruct most specular reflections with high visual quality, bu…

cs.CV2025

Lighting in Motion: Spatiotemporal HDR Lighting Estimation

Christophe Bolduc, Julien Philip, Li Ma +3

We present Lighting in Motion (LiMo), a diffusion-based approach to spatiotemporal lighting estimation. LiMo targets both realistic high-frequency detail prediction and accurate il…

cs.CV2025

GimbalDiffusion: Gravity-Aware Camera Control for Video Generation

Frédéric Fortier-Chouinard, Yannick Hold-Geoffroy, Valentin Deschaintre +2

Recent progress in text-to-video generation has achieved remarkable realism, yet fine-grained control over camera motion and orientation remains elusive, especially with extreme tr…

cs.CV2025

Improving the color accuracy of lighting estimation models

Zitian Zhang, Joshua Urban Davis, Jeanne Phuong Anh Vu +2

Advances in high dynamic range (HDR) lighting estimation from a single image have opened new possibilities for augmented reality (AR) applications. Predicting complex lighting envi…

cs.CV2024

Material Transforms from Disentangled NeRF Representations

Ivan Lopes, Jean-François Lalonde, Raoul de Charette

In this paper, we first propose a novel method for transferring material transformations across different scenes. Building on disentangled Neural Radiance Field (NeRF) representati…

cs.CV2024★ 1 cited

ZeroComp: Zero-shot Object Compositing from Image Intrinsics via Diffusion

Zitian Zhang, Frédéric Fortier-Chouinard, Mathieu Garon +2

We present ZeroComp, an effective zero-shot 3D object compositing approach that does not require paired composite-scene images during training. Our method leverages ControlNet to c…

cs.CV2024★ 17 cited

A Diffusion Approach to Radiance Field Relighting using Multi-Illumination Synthesis

Yohan Poirier-Ginter, Alban Gauthier, Julien Philip +2

Relighting radiance fields is severely underconstrained for multi-view data, which is most often captured under a single illumination condition; It is especially hard for full scen…

cs.CV2024

PanDORA: Casual HDR Radiance Acquisition of Indoor Scenes for Image-based Lighting

Mohammad Reza Karimi Dastjerdi, Dominique Tanguay-Gaudreau, Frédéric Fortier-Chouinard +3

Most novel view synthesis methods -- including Neural Radiance Fields (NeRF) -- struggle to capture the high dynamic range (HDR) radiance required for realistic image-based lightin…

cs.CV2023

Towards a Perceptual Evaluation Framework for Lighting Estimation

Justine Giroux, Mohammad Reza Karimi Dastjerdi, Yannick Hold-Geoffroy +2

Progress in lighting estimation is tracked by computing existing image quality assessment (IQA) metrics on images from standard datasets. While this may appear to be a reasonable a…