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20232026
most citedLanguage-based Photo Color Adjustment for Graphic Designs

49 citations · 55 across the 20 of their papers we have counts for

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Showing 2025Show all

8 papers · 1 filter

cs.CV2025

MoCA: Mixture-of-Components Attention for Scalable Compositional 3D Generation

Zhiqi Li, Wenhuan Li, Tengfei Wang +8

Compositionality is critical for 3D object and scene generation, but existing part-aware 3D generation methods suffer from poor scalability due to quadratic global attention costs…

cs.CV2025

WorldPlay: Towards Long-Term Geometric Consistency for Real-Time Interactive World Modeling

Wenqiang Sun, Haiyu Zhang, Haoyuan Wang +7

This paper presents WorldPlay, a streaming video diffusion model that enables real-time, interactive world modeling with long-term geometric consistency, resolving the trade-off be…

cs.CV2025★ 1 cited

WorldMirror: Universal 3D World Reconstruction with Any-Prior Prompting

Yifan Liu, Zhiyuan Min, Zhenwei Wang +5

We present WorldMirror, a unified feed-forward model for comprehensive 3D geometric prediction tasks. Unlike existing methods constrained to image-only inputs or customized for a s…

cs.CV2025

StyleSculptor: Zero-Shot Style-Controllable 3D Asset Generation with Texture-Geometry Dual Guidance

Zefan Qu, Zhenwei Wang, Haoyuan Wang +3

Creating 3D assets that follow the texture and geometry style of existing ones is often desirable or even inevitable in practical applications like video gaming and virtual reality…

cs.CV2025

HunyuanWorld 1.0: Generating Immersive, Explorable, and Interactive 3D Worlds from Words or Pixels

HunyuanWorld Team, Zhenwei Wang, Yuhao Liu +52

Creating immersive and playable 3D worlds from texts or images remains a fundamental challenge in computer vision and graphics. Existing world generation approaches typically fall…

cs.CV2025

Voyager: Long-Range and World-Consistent Video Diffusion for Explorable 3D Scene Generation

Tianyu Huang, Wangguandong Zheng, Tengfei Wang +8

Real-world applications like video gaming and virtual reality often demand the ability to model 3D scenes that users can explore along custom camera trajectories. While significant…

cs.CV2025

Shape-for-Motion: Precise and Consistent Video Editing with 3D Proxy

Yuhao Liu, Tengfei Wang, Fang Liu +2

Recent advances in deep generative modeling have unlocked unprecedented opportunities for video synthesis. In real-world applications, however, users often seek tools to faithfully…

cs.LG2025

Learning Constraints-Based Adaptive Hypergraph Neural Networks for Solving Vehicle Routing Problems

Zhenwei Wang, Tiehua Zhang, Jing Liu +3

The application of learning based methods to vehicle routing problems has emerged as a pivotal area of research in combinatorial optimization. These problems are characterized by v…