5 papers · 1 filter
SimRecon: SimReady Compositional Scene Reconstruction from Real Videos
Chong Xia, Kai Zhu, Zizhuo Wang +3
Compositional scene reconstruction seeks to create object-centric representations rather than holistic scenes from real-world videos, which is natively applicable for simulation an…
State Space Prompting via Gathering and Spreading Spatio-Temporal Information for Video Understanding
Jiahuan Zhou, Kai Zhu, Zhenyu Cui +3
Recently, pre-trained state space models have shown great potential for video classification, which sequentially compresses visual tokens in videos with linear complexity, thereby…
FACM: Flow-Anchored Consistency Models
Yansong Peng, Kai Zhu, Yu Liu +4
Continuous-time Consistency Models (CMs) promise efficient few-step generation but face significant challenges with training instability. We argue this instability stems from a fun…
Semantically-Aware Game Image Quality Assessment
Kai Zhu, Vignesh Edithal, Le Zhang +2
Assessing the visual quality of video game graphics presents unique challenges due to the absence of reference images and the distinct types of distortions, such as aliasing, textu…
GUNet: A Graph Convolutional Network United Diffusion Model for Stable and Diversity Pose Generation
Shuowen Liang, Sisi Li, Qingyun Wang +3
Pose skeleton images are an important reference in pose-controllable image generation. In order to enrich the source of skeleton images, recent works have investigated the generati…