activity
20232026
most citedMVSGaussian: Fast Generalizable Gaussian Splatting Reconstruction from Multi-View Stereo

4 citations · 5 across the 16 of their papers we have counts for

collaborators

18 papers

cs.CV2026

Beyond Visual Ambiguity: Guiding Robust Monocular Depth Estimation in Challenging Scenarios via Detailed Long Captions

Junrui Zhang, Jiaqi Li, Yiran Wang +2

Monocular depth estimation (MDE) faces challenges with non-Lambertian surfaces and adverse weather conditions due to the visual ambiguities inherent in single-image limited informa…

cs.CV2026

Prisma-World: Camera-Controllable Multi-Agent Video World Model

Huiqiang Sun, Zhan Peng, Size Wu +9

Video world models have made rapid progress in generating controllable visual experiences, but most of them still simulate the world from a single observer. Extending such models t…

cs.CV2026

ArtHOI: Articulated Human-Object Interaction Synthesis by 4D Reconstruction from Video Priors

Zihao Huang, Tianqi Liu, Zhaoxi Chen +7

Synthesizing physically plausible articulated human-object interactions (HOI) without 3D/4D supervision remains a fundamental challenge. While recent zero-shot approaches leverage…

cs.CV2025

Light-X: Generative 4D Video Rendering with Camera and Illumination Control

Tianqi Liu, Zhaoxi Chen, Zihao Huang +8

Recent advances in illumination control extend image-based methods to video, yet still facing a trade-off between lighting fidelity and temporal consistency. Moving beyond relighti…

cs.CV2025

BokehFlow: Depth-Free Controllable Bokeh Rendering via Flow Matching

Yachuan Huang, Xianrui Luo, Qiwen Wang +6

Bokeh rendering simulates the shallow depth-of-field effect in photography, enhancing visual aesthetics and guiding viewer attention to regions of interest. Although recent approac…

cs.CV2025

Generative Photographic Control for Scene-Consistent Video Cinematic Editing

Huiqiang Sun, Liao Shen, Zhan Peng +9

Cinematic storytelling is profoundly shaped by the artful manipulation of photographic elements such as depth of field and exposure. These effects are crucial in conveying mood and…

cs.CV2025

Identity-Preserving Image-to-Video Generation via Reward-Guided Optimization

Liao Shen, Wentao Jiang, Yiran Zhu +4

Recent advances in image-to-video (I2V) generation have achieved remarkable progress in synthesizing high-quality, temporally coherent videos from static images. Among all the appl…

cs.CV2025

MuGS: Multi-Baseline Generalizable Gaussian Splatting Reconstruction

Yaopeng Lou, Liao Shen, Tianqi Liu +4

We present Multi-Baseline Gaussian Splatting (MuGS), a generalized feed-forward approach for novel view synthesis that effectively handles diverse baseline settings, including spar…

cs.CV2025

Free4D: Tuning-free 4D Scene Generation with Spatial-Temporal Consistency

Tianqi Liu, Zihao Huang, Zhaoxi Chen +7

We present Free4D, a novel tuning-free framework for 4D scene generation from a single image. Existing methods either focus on object-level generation, making scene-level generatio…

cs.CV2025

DoF-Gaussian: Controllable Depth-of-Field for 3D Gaussian Splatting

Liao Shen, Tianqi Liu, Huiqiang Sun +4

Recent advances in 3D Gaussian Splatting (3D-GS) have shown remarkable success in representing 3D scenes and generating high-quality, novel views in real-time. However, 3D-GS and i…

cs.CV2024

DreamMover: Leveraging the Prior of Diffusion Models for Image Interpolation with Large Motion

Liao Shen, Tianqi Liu, Huiqiang Sun +4

We study the problem of generating intermediate images from image pairs with large motion while maintaining semantic consistency. Due to the large motion, the intermediate semantic…

cs.CV2024

Self-Distilled Depth Refinement with Noisy Poisson Fusion

Jiaqi Li, Yiran Wang, Jinghong Zheng +4

Depth refinement aims to infer high-resolution depth with fine-grained edges and details, refining low-resolution results of depth estimation models. The prevailing methods adopt t…

cs.CV2024

Towards Robust Monocular Depth Estimation in Non-Lambertian Surfaces

Junrui Zhang, Jiaqi Li, Yachuan Huang +4

In the field of monocular depth estimation (MDE), many models with excellent zero-shot performance in general scenes emerge recently. However, these methods often fail in predictin…

cs.CV2024

WildAvatar: Learning In-the-wild 3D Avatars from the Web

Zihao Huang, Shoukang Hu, Guangcong Wang +5

Existing research on avatar creation is typically limited to laboratory datasets, which require high costs against scalability and exhibit insufficient representation of the real w…

cs.CV2024★ 4 cited

MVSGaussian: Fast Generalizable Gaussian Splatting Reconstruction from Multi-View Stereo

Tianqi Liu, Guangcong Wang, Shoukang Hu +6

We present MVSGaussian, a new generalizable 3D Gaussian representation approach derived from Multi-View Stereo (MVS) that can efficiently reconstruct unseen scenes. Specifically, 1…

cs.CV2024

Geometry-aware Reconstruction and Fusion-refined Rendering for Generalizable Neural Radiance Fields

Tianqi Liu, Xinyi Ye, Min Shi +4

Generalizable NeRF aims to synthesize novel views for unseen scenes. Common practices involve constructing variance-based cost volumes for geometry reconstruction and encoding 3D d…

cs.CV2024

3D Multi-frame Fusion for Video Stabilization

Zhan Peng, Xinyi Ye, Weiyue Zhao +4

In this paper, we present RStab, a novel framework for video stabilization that integrates 3D multi-frame fusion through volume rendering. Departing from conventional methods, we i…

cs.CV2023★ 1 cited

When Epipolar Constraint Meets Non-local Operators in Multi-View Stereo

Tianqi Liu, Xinyi Ye, Weiyue Zhao +3

Learning-based multi-view stereo (MVS) method heavily relies on feature matching, which requires distinctive and descriptive representations. An effective solution is to apply non-…