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20242026
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cs.RO2026

Generate, Track, Improve: Perceptive Multi-Skill Humanoid Locomotion with RL-Fine-Tuned Motion Generators

Zachary Olkin, William D. Compton, Aaron D. Ames

General purpose humanoids require locomotion controllers that are multi-skill, perceptive, dynamic, and robust enough to go anywhere humans can. In this work, we present a two laye…

cs.RO2026

Learning Safe Humanoid Navigation from Reduced Order Models

William D. Compton, Zachary Olkin, Ryan Bena +1

Research in humanoid robotics has achieved rapid progress in locomotion, and recent results have pushed the boundary on autonomous navigation. We demonstrate that a standard single…

cs.RO2026

Terrain Consistent Reference-Guided RL for Humanoid Navigation Autonomy

William D. Compton, Zachary Olkin, Aaron D. Ames

We present a method for training reference-guided, perceptive reinforcement learning locomotion policies for humanoid robots in which reference trajectories are modulated in traini…

cs.RO2025

Chasing Stability: Humanoid Running via Control Lyapunov Function Guided Reinforcement Learning

Zachary Olkin, Kejun Li, William D. Compton +1

Achieving highly dynamic behaviors on humanoid robots, such as running, requires controllers that are both robust and precise, and hence difficult to design. Classical control meth…

cs.RO2025

CLF-RL: Control Lyapunov Function Guided Reinforcement Learning

Kejun Li, Zachary Olkin, Yisong Yue +1

Reinforcement learning (RL) has shown promise in generating robust locomotion policies for bipedal robots, but often suffers from tedious reward design and sensitivity to poorly sh…

cs.RO2025

Locomotion on Constrained Footholds via Layered Architectures and Model Predictive Control

Zachary Olkin, Aaron D. Ames

Computing stabilizing and optimal control actions for legged locomotion in real time is difficult due to the nonlinear, hybrid, and high dimensional nature of these robots. The hyb…