22 citations · 48 across the 18 of their papers we have counts for
8 papers · 1 filter
Group Inertial Poser: Multi-Person Pose and Global Translation from Sparse Inertial Sensors and Ultra-Wideband Ranging
Ying Xue, Jiaxi Jiang, Rayan Armani +3
Tracking human full-body motion using sparse wearable inertial measurement units (IMUs) overcomes the limitations of occlusion and instrumentation of the environment inherent in vi…
Preference-Guided Multi-Objective UI Adaptation
Yao Song, Christoph Gebhardt, Yi-Chi Liao +1
3D Mixed Reality interfaces have nearly unlimited space for layout placement, making automatic UI adaptation crucial for enhancing the user experience. Such adaptation is often for…
Efficient Visual Appearance Optimization by Learning from Prior Preferences
Zhipeng Li, Yi-Chi Liao, Christian Holz
Adjusting visual parameters such as brightness and contrast is common in our everyday experiences. Finding the optimal parameter setting is challenging due to the large search spac…
Human Motion Capture from Loose and Sparse Inertial Sensors with Garment-aware Diffusion Models
Andela Ilic, Jiaxi Jiang, Paul Streli +2
Motion capture using sparse inertial sensors has shown great promise due to its portability and lack of occlusion issues compared to camera-based tracking. Existing approaches typi…
Continual Human-in-the-Loop Optimization
Yi-Chi Liao, Paul Streli, Zhipeng Li +2
Optimal input settings vary across users due to differences in motor abilities and personal preferences, which are typically addressed by manual tuning or calibration. Although hum…
EgoSim: An Egocentric Multi-view Simulator and Real Dataset for Body-worn Cameras during Motion and Activity
Dominik Hollidt, Paul Streli, Jiaxi Jiang +4
Research on egocentric tasks in computer vision has mostly focused on head-mounted cameras, such as fisheye cameras or embedded cameras inside immersive headsets. We argue that the…
Redefining Affordance via Computational Rationality
Yi-Chi Liao, Christian Holz
Affordances, a foundational concept in human-computer interaction and design, have traditionally been explained by direct-perception theories, which assume that individuals perceiv…
Regressor-Guided Image Editing Shifts Emotion and Disengagement Timing in Social Media
Christoph Gebhardt, Robin Willardt, Seyedmorteza Sadat +5
Internet overuse is a widespread phenomenon in today's digital society. Existing interventions, such as time limits or grayscaling, often rely on restrictive controls that provoke…