4 papers
DyCrowd: Towards Dynamic Crowd Reconstruction from a Large-scene Video
Hao Wen, Hongbo Kang, Jian Ma +5
3D reconstruction of dynamic crowds in large scenes has become increasingly important for applications such as city surveillance and crowd analysis. However, current works attempt…
Yan: Foundational Interactive Video Generation
Deheng Ye, Fangyun Zhou, Jiacheng Lv +15
We present Yan, a foundational framework for interactive video generation, covering the entire pipeline from simulation and generation to editing. Specifically, Yan comprises three…
RESCUE: Crowd Evacuation Simulation via Controlling SDM-United Characters
Xiaolin Liu, Tianyi Zhou, Hongbo Kang +6
Crowd evacuation simulation is critical for enhancing public safety, and demanded for realistic virtual environments. Current mainstream evacuation models overlook the complex huma…
Sportoonizer: Augmenting Sports Highlights' Narration and Visual Impact via Automatic Manga B-Roll Generation
Siying Hu, Xiangzhe Yuan, Jiajun Wang +5
Sports highlights are becoming increasingly popular on video-sharing platforms. Yet, crafting sport highlight videos is challenging, which requires producing engaging narratives fr…