activity
20232026
most citedGaussianPrediction: Dynamic 3D Gaussian Prediction for Motion Extrapolation and Free View Synthesis

15 citations · 17 across the 10 of their papers we have counts for

collaborators

12 papers

cs.RO2026

FreeLoc: Online Floorplan Localization via Diffusion-Aided Pose Refinement

Haocheng Peng, Boyang Zhou, Jiarui Hu +7

Floorplans provide compact and widely available geometric maps for indoor localization, but existing high-performing floorplan-based methods still convert them into dense scene-spe…

cs.CV2026

Compact Object-Level Representations with Open-Vocabulary Understanding for Indoor Visual Relocalization

Zhaopeng Cui, Jiarui Hu, Jingbo Liu +7

Indoor visual relocalization plays a critical role in emerging spatial and embodied AI applications. However, prior research was predominantly devoted to low-level vision schemes,…

cs.CV2026

MeGAS: Thermomechanical Dynamic Gaussian Splatting for Thermophysical Scene Editing

Zesong Yang, Yuanhang Lei, Liyuan Cui +6

Recent advances integrate physically grounded Newtonian dynamics with neural rendering frameworks, narrowing the gap between photorealistic scene reconstruction and physics-based a…

cs.GR2026

PhysSkin: Real-Time and Generalizable Physics-Based Animation via Self-Supervised Neural Skinning

Yuanhang Lei, Tao Cheng, Xingxuan Li +6

Achieving real-time physics-based animation that generalizes across diverse 3D shapes and discretizations remains a fundamental challenge. We introduce PhysSkin, a physics-informed…

cs.CV2026

DiffWind: Physics-Informed Differentiable Modeling of Wind-Driven Object Dynamics

Yuanhang Lei, Boming Zhao, Zesong Yang +10

Modeling wind-driven object dynamics from video observations is highly challenging due to the invisibility and spatio-temporal variability of wind, as well as the complex deformati…

cs.CV2025

GaussianUpdate: Continual 3D Gaussian Splatting Update for Changing Environments

Lin Zeng, Boming Zhao, Jiarui Hu +4

Novel view synthesis with neural models has advanced rapidly in recent years, yet adapting these models to scene changes remains an open problem. Existing methods are either labor-…

cs.CV2025

NeuraLoc: Visual Localization in Neural Implicit Map with Dual Complementary Features

Hongjia Zhai, Boming Zhao, Hai Li +5

Recently, neural radiance fields (NeRF) have gained significant attention in the field of visual localization. However, existing NeRF-based approaches either lack geometric constra…

cs.CV2024

GURecon: Learning Detailed 3D Geometric Uncertainties for Neural Surface Reconstruction

Zesong Yang, Ru Zhang, Jiale Shi +5

Neural surface representation has demonstrated remarkable success in the areas of novel view synthesis and 3D reconstruction. However, assessing the geometric quality of 3D reconst…

cs.CV2024

SplatLoc: 3D Gaussian Splatting-based Visual Localization for Augmented Reality

Hongjia Zhai, Xiyu Zhang, Boming Zhao +5

Visual localization plays an important role in the applications of Augmented Reality (AR), which enable AR devices to obtain their 6-DoF pose in the pre-build map in order to rende…

cs.CV2024★ 1 cited

MoManifold: Learning to Measure 3D Human Motion via Decoupled Joint Acceleration Manifolds

Ziqiang Dang, Tianxing Fan, Boming Zhao +4

Incorporating temporal information effectively is important for accurate 3D human motion estimation and generation which have wide applications from human-computer interaction to A…

cs.CV2024★ 15 cited

GaussianPrediction: Dynamic 3D Gaussian Prediction for Motion Extrapolation and Free View Synthesis

Boming Zhao, Yuan Li, Ziyu Sun +6

Forecasting future scenarios in dynamic environments is essential for intelligent decision-making and navigation, a challenge yet to be fully realized in computer vision and roboti…

cs.CV2023★ 1 cited

PNeRFLoc: Visual Localization with Point-based Neural Radiance Fields

Boming Zhao, Luwei Yang, Mao Mao +2

Due to the ability to synthesize high-quality novel views, Neural Radiance Fields (NeRF) have been recently exploited to improve visual localization in a known environment. However…