activity
20232026
most citedLetsGo: Large-Scale Garage Modeling and Rendering via LiDAR-Assisted Gaussian Primitives

40 citations · 42 across the 5 of their papers we have counts for

collaborators

6 papers

cs.CV2026

ArtLLM: Generating Articulated Assets via 3D LLM

Penghao Wang, Siyuan Xie, Hongyu Yan +4

Creating interactive digital environments for gaming, robotics, and simulation relies on articulated 3D objects whose functionality emerges from their part geometry and kinematic s…

cs.CV2025

PartNeXt: A Next-Generation Dataset for Fine-Grained and Hierarchical 3D Part Understanding

Penghao Wang, Yiyang He, Xin Lv +4

Understanding objects at the level of their constituent parts is fundamental to advancing computer vision, graphics, and robotics. While datasets like PartNet have driven progress…

cs.CV2024★ 1 cited

V^3: Viewing Volumetric Videos on Mobiles via Streamable 2D Dynamic Gaussians

Penghao Wang, Zhirui Zhang, Liao Wang +5

Experiencing high-fidelity volumetric video as seamlessly as 2D videos is a long-held dream. However, current dynamic 3DGS methods, despite their high rendering quality, face chall…

cs.CV2024★ 40 cited

LetsGo: Large-Scale Garage Modeling and Rendering via LiDAR-Assisted Gaussian Primitives

Jiadi Cui, Junming Cao, Fuqiang Zhao +7

Large garages are ubiquitous yet intricate scenes that present unique challenges due to their monotonous colors, repetitive patterns, reflective surfaces, and transparent vehicle g…

cs.CV2023★ 1 cited

HiFi4G: High-Fidelity Human Performance Rendering via Compact Gaussian Splatting

Yuheng Jiang, Zhehao Shen, Penghao Wang +5

We have recently seen tremendous progress in photo-real human modeling and rendering. Yet, efficiently rendering realistic human performance and integrating it into the rasterizati…

cs.GR2023

NEPHELE: A Neural Platform for Highly Realistic Cloud Radiance Rendering

Haimin Luo, Siyuan Zhang, Fuqiang Zhao +10

We have recently seen tremendous progress in neural rendering (NR) advances, i.e., NeRF, for photo-real free-view synthesis. Yet, as a local technique based on a single computer/GP…