activity
20232026
most citedNPGA: Neural Parametric Gaussian Avatars

34 citations · 67 across the 19 of their papers we have counts for

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Showing 2025Show all

11 papers · 1 filter

cs.CV2025

Pix2NPHM: Learning to Regress NPHM Reconstructions From a Single Image

Simon Giebenhain, Tobias Kirschstein, Liam Schoneveld +3

Neural Parametric Head Models (NPHMs) are a recent advancement over mesh-based 3d morphable models (3DMMs) to facilitate high-fidelity geometric detail. However, fitting NPHMs to v…

cs.CV2025

FactorPortrait: Controllable Portrait Animation via Disentangled Expression, Pose, and Viewpoint

Jiapeng Tang, Kai Li, Chengxiang Yin +8

We introduce FactorPortrait, a video diffusion method for controllable portrait animation that enables lifelike synthesis from disentangled control signals of facial expressions, h…

cs.CV2025

FlexAvatar: Learning Complete 3D Head Avatars with Partial Supervision

Tobias Kirschstein, Simon Giebenhain, Matthias Nießner

We introduce FlexAvatar, a method for creating high-quality and complete 3D head avatars from a single image. A core challenge lies in the limited availability of multi-view data a…

cs.CV2025

PercHead: Perceptual Head Model for Single-Image 3D Head Reconstruction & Editing

Antonio Oroz, Matthias Nießner, Tobias Kirschstein

We present PercHead, a model for single-image 3D head reconstruction and disentangled 3D editing - two tasks that are inherently challenging due to ambiguity in plausible explanati…

cs.CV2025

ROGR: Relightable 3D Objects using Generative Relighting

Jiapeng Tang, Matthew Levine, Dor Verbin +5

We introduce ROGR, a novel approach that reconstructs a relightable 3D model of an object captured from multiple views, driven by a generative relighting model that simulates the e…

cs.CV2025

HairGS: Hair Strand Reconstruction based on 3D Gaussian Splatting

Yimin Pan, Matthias Nießner, Tobias Kirschstein

Human hair reconstruction is a challenging problem in computer vision, with growing importance for applications in virtual reality and digital human modeling. Recent advances in 3D…

cs.CV2025

BecomingLit: Relightable Gaussian Avatars with Hybrid Neural Shading

Jonathan Schmidt, Simon Giebenhain, Matthias Niessner

We introduce BecomingLit, a novel method for reconstructing relightable, high-resolution head avatars that can be rendered from novel viewpoints at interactive rates. Therefore, we…

cs.CV2025

GeomHair: Reconstruction of Hair Strands from Colorless 3D Scans

Rachmadio Noval Lazuardi, Artem Sevastopolsky, Egor Zakharov +2

We propose a novel method that reconstructs hair strands directly from colorless 3D scans by leveraging multi-modal hair orientation extraction. Hair strand reconstruction is a fun…

cs.CV2025★ 2 cited

Pixel3DMM: Versatile Screen-Space Priors for Single-Image 3D Face Reconstruction

Simon Giebenhain, Tobias Kirschstein, Martin Rünz +2

We address the 3D reconstruction of human faces from a single RGB image. To this end, we propose Pixel3DMM, a set of highly-generalized vision transformers which predict per-pixel…

cs.CV2025

SHeaP: Self-Supervised Head Geometry Predictor Learned via 2D Gaussians

Liam Schoneveld, Zhe Chen, Davide Davoli +4

Accurate, real-time 3D reconstruction of human heads from monocular images and videos underlies numerous visual applications. As 3D ground truth data is hard to come by at scale, p…

cs.CV2025

Avat3r: Large Animatable Gaussian Reconstruction Model for High-fidelity 3D Head Avatars

Tobias Kirschstein, Javier Romero, Artem Sevastopolsky +2

Traditionally, creating photo-realistic 3D head avatars requires a studio-level multi-view capture setup and expensive optimization during test-time, limiting the use of digital hu…