activity
20242026
most citedStructure Consistent Gaussian Splatting with Matching Prior for Few-shot Novel View Synthesis

2 citations · 3 across the 9 of their papers we have counts for

collaborators

9 papers

cs.CV2026

Intrinsic Geometry-Appearance Consistency Optimization for Sparse-View Gaussian Splatting

Kaiqiang Xiong, Rui Peng, Jiahao Wu +5

3D human reconstruction from a single image is a challenging problem and has been exclusively studied in the literature. Recently, some methods have resorted to diffusion models fo…

cs.CV2025

LocalDyGS: Multi-view Global Dynamic Scene Modeling via Adaptive Local Implicit Feature Decoupling

Jiahao Wu, Rui Peng, Jianbo Jiao +7

Due to the complex and highly dynamic motions in the real world, synthesizing dynamic videos from multi-view inputs for arbitrary viewpoints is challenging. Previous works based on…

cs.CV2025★ 1 cited

Instant Gaussian Stream: Fast and Generalizable Streaming of Dynamic Scene Reconstruction via Gaussian Splatting

Jinbo Yan, Rui Peng, Zhiyan Wang +5

Building Free-Viewpoint Videos in a streaming manner offers the advantage of rapid responsiveness compared to offline training methods, greatly enhancing user experience. However,…

cs.CV2025

Swift4D:Adaptive divide-and-conquer Gaussian Splatting for compact and efficient reconstruction of dynamic scene

Jiahao Wu, Rui Peng, Zhiyan Wang +5

Novel view synthesis has long been a practical but challenging task, although the introduction of numerous methods to solve this problem, even combining advanced representations li…

cs.CV2024

4D Gaussian Splatting with Scale-aware Residual Field and Adaptive Optimization for Real-time Rendering of Temporally Complex Dynamic Scenes

Jinbo Yan, Rui Peng, Luyang Tang +1

Reconstructing dynamic scenes from video sequences is a highly promising task in the multimedia domain. While previous methods have made progress, they often struggle with slow ren…

cs.CV2024★ 2 cited

Structure Consistent Gaussian Splatting with Matching Prior for Few-shot Novel View Synthesis

Rui Peng, Wangze Xu, Luyang Tang +3

Despite the substantial progress of novel view synthesis, existing methods, either based on the Neural Radiance Fields (NeRF) or more recently 3D Gaussian Splatting (3DGS), suffer…

cs.CV2024

Disentangled Generation and Aggregation for Robust Radiance Fields

Shihe Shen, Huachen Gao, Wangze Xu +5

The utilization of the triplane-based radiance fields has gained attention in recent years due to its ability to effectively disentangle 3D scenes with a high-quality representatio…

cs.CV2024

MVPGS: Excavating Multi-view Priors for Gaussian Splatting from Sparse Input Views

Wangze Xu, Huachen Gao, Shihe Shen +3

Recently, the Neural Radiance Field (NeRF) advancement has facilitated few-shot Novel View Synthesis (NVS), which is a significant challenge in 3D vision applications. Despite nume…

cs.CV2024

HDRGS: High Dynamic Range Gaussian Splatting

Jiahao Wu, Lu Xiao, Rui Peng +2

Recent years have witnessed substantial advancements in the field of 3D reconstruction from 2D images, particularly following the introduction of the neural radiance field (NeRF) t…