2 citations · 3 across the 9 of their papers we have counts for
4 papers · 1 filter
ArticulateArena: A Metric for Articulated Kinematics
Yumeng He, Yongfei She, Huanyu Chen +6
Modern methods reconstruct or generate simulation-ready articulated objects, predicting not only their geometry but also how their parts are connected and allowed to move. Evaluati…
BladeMaster: Real-Time Robotic Cutting Simulation with Online-Generated Persistent Discontinuities
Zhanyu Yang, Yunuo Chen, Yanjia Huang +3
Cutting changes both the shape and topology of deformable objects, making accurate simulation challenging for robotic manipulation. A simulator must track the cutting tool as a cut…
Fishbone: From One 3D Asset to a Million Controllable Edits
Yumeng He, Xiaoying Wang, Peihao Li +7
Large-scale controllable 3D assets are critical for computer graphics, embodied AI, robotics, and interactive content creation, yet creating diverse 3D assets remains challenging d…
MPM Lite: Linear Kernels and Integration without Particles
Xiang Feng, Yunuo Chen, Chang Yu +6
In this paper, we introduce MPM Lite, a new hybrid Lagrangian/Eulerian method that eliminates the need for particle-based quadrature at solve time. Standard MPM practices suffer fr…