activity
20242026
most citedVR-GS: A Physical Dynamics-Aware Interactive Gaussian Splatting System in Virtual Reality

2 citations · 6 across the 16 of their papers we have counts for

collaborators

20 papers

cs.HC2026

Foresee: Making Procedural Futures Tangible through Generative Previews

Yusi Sun, Ying Jiang, Jiayin Lu +4

Procedural guidance can show users how to act without explaining what an action enables later. We present Foresee, an interface combining next-step guidance with consequence previe…

cs.RO2026

RoboEdit: Turning Human Manipulation Videos into Scalable Robot Experience

Yaowei Guo, Zeng Tao, Yuxin Jiang +7

Collecting robot hand-object interaction data is costly and embodiment-specific, yet abundant human-object videos remain unusable for robot training. We present RoboEdit, a human-t…

cs.GR2026

Differentiate the Solver, Not the Equation: Reverse-Sweep Adjoints for Block Implicit Simulation

Lei Shu, Ying Jiang, Kui Wu +3

Differentiable simulation is a key component in learning, control, and inverse problems, where gradients through nonlinear implicit solvers are required. Existing approaches either…

cs.CV2026

Fishbone: From One 3D Asset to a Million Controllable Edits

Yumeng He, Xiaoying Wang, Peihao Li +7

Large-scale controllable 3D assets are critical for computer graphics, embodied AI, robotics, and interactive content creation, yet creating diverse 3D assets remains challenging d…

cs.HC2026

JARVIS: A Just-in-Time Augmented Reality VLM-Powered Instruction System for Cross-Reality Task Guidance

Yusi Sun, Ying Jiang, Jiayin Lu +3

Many everyday tasks rely on external tutorials such as manuals and videos, requiring users to constantly switch between reading instructions and performing actions, which disrupts…

cs.GR2026

Learn2Fold: Structured Origami Generation with World Model Planning

Yanjia Huang, Yunuo Chen, Ying Jiang +4

The ability to transform a flat sheet into a complex three-dimensional structure is a fundamental test of physical intelligence. Unlike cloth manipulation, origami is governed by s…

cs.CV2026

SeeClear: Reliable Transparent Object Depth Estimation via Generative Opacification

Xiaoying Wang, Yumeng He, Jingkai Shi +4

Monocular depth estimation remains challenging for transparent objects, where refraction and transmission are difficult to model and break the appearance assumptions used by depth…

cs.CV2026

DressWild: Feed-Forward Pose-Agnostic Garment Sewing Pattern Generation from In-the-Wild Images

Zeng Tao, Ying Jiang, Yunuo Chen +7

Recent advances in garment pattern generation have shown promising progress. However, existing feed-forward methods struggle with diverse poses and viewpoints, while optimization-b…

cs.GR2025

AnimaMimic: Imitating 3D Animation from Video Priors

Tianyi Xie, Yunuo Chen, Yaowei Guo +5

Creating realistic 3D animation remains a time-consuming and expertise-dependent process, requiring manual rigging, keyframing, and fine-tuning of complex motions. Meanwhile, video…

cs.CV2025

SPARK: Sim-ready Part-level Articulated Reconstruction with VLM Knowledge

Yumeng He, Ying Jiang, Jiayin Lu +2

Articulated 3D objects are critical for embodied AI, robotics, and interactive scene understanding, yet creating simulation-ready assets remains labor-intensive and requires expert…

cs.CG2025

VoroLight: Learning Voronoi Surface Meshes via Sphere Intersection

Jiayin Lu, Ying Jiang, Yumeng He +2

Voronoi diagrams naturally produce convex, watertight, and topologically consistent cells, making them an appealing representation for 3D shape reconstruction. However, standard di…

cs.CV2025

Birth of a Painting: Differentiable Brushstroke Reconstruction

Ying Jiang, Jiayin Lu, Yunuo Chen +4

Painting embodies a unique form of visual storytelling, where the creation process is as significant as the final artwork. Although recent advances in generative models have enable…

cs.RO2025

GRIP: A General Robotic Incremental Potential Contact Simulation Dataset for Unified Deformable-Rigid Coupled Grasping

Siyu Ma, Wenxin Du, Chang Yu +7

Grasping is fundamental to robotic manipulation, and recent advances in large-scale grasping datasets have provided essential training data and evaluation benchmarks, accelerating…

cs.CV2025

Dress-1-to-3: Single Image to Simulation-Ready 3D Outfit with Diffusion Prior and Differentiable Physics

Xuan Li, Chang Yu, Wenxin Du +5

Recent advances in large models have significantly advanced image-to-3D reconstruction. However, the generated models are often fused into a single piece, limiting their applicabil…

cs.GR2025★ 1 cited

PhysAnimator: Physics-Guided Generative Cartoon Animation

Tianyi Xie, Yiwei Zhao, Ying Jiang +1

Creating hand-drawn animation sequences is labor-intensive and demands professional expertise. We introduce PhysAnimator, a novel approach for generating physically plausible meanw…

cs.CV2024

PhysMotion: Physics-Grounded Dynamics From a Single Image

Xiyang Tan, Ying Jiang, Xuan Li +4

We introduce PhysMotion, a novel framework that leverages principled physics-based simulations to guide intermediate 3D representations generated from a single image and input cond…

cs.RO2024

Embedded IPC: Fast and Intersection-free Simulation in Reduced Subspace for Robot Manipulation

Wenxin Du, Chang Yu, Siyu Ma +7

Physics-based simulation is essential for developing and evaluating robot manipulation policies, particularly in scenarios involving deformable objects and complex contact interact…

cs.CV2024★ 1 cited

GarmentDreamer: 3DGS Guided Garment Synthesis with Diverse Geometry and Texture Details

Boqian Li, Xuan Li, Ying Jiang +5

Traditional 3D garment creation is labor-intensive, involving sketching, modeling, UV mapping, and texturing, which are time-consuming and costly. Recent advances in diffusion-base…

cs.HC2024★ 2 cited

VR-GS: A Physical Dynamics-Aware Interactive Gaussian Splatting System in Virtual Reality

Ying Jiang, Chang Yu, Tianyi Xie +8

As consumer Virtual Reality (VR) and Mixed Reality (MR) technologies gain momentum, there's a growing focus on the development of engagements with 3D virtual content. Unfortunately…

cs.GR2024★ 2 cited

Gaussian Splashing: Unified Particles for Versatile Motion Synthesis and Rendering

Yutao Feng, Xiang Feng, Yintong Shang +8

We demonstrate the feasibility of integrating physics-based animations of solids and fluids with 3D Gaussian Splatting (3DGS) to create novel effects in virtual scenes reconstructe…