4 papers
D-REX: Differentiable Real-to-Sim-to-Real Engine for Learning Dexterous Grasping
Haozhe Lou, Mingtong Zhang, Haoran Geng +9
Simulation provides a cost-effective and flexible platform for data generation and policy learning to develop robotic systems. However, bridging the gap between simulation and real…
Learning an Implicit Physics Model for Image-based Fluid Simulation
Emily Yue-Ting Jia, Jiageng Mao, Zhiyuan Gao +2
Humans possess an exceptional ability to imagine 4D scenes, encompassing both motion and 3D geometry, from a single still image. This ability is rooted in our accumulated observati…
Skyeyes: Ground Roaming using Aerial View Images
Zhiyuan Gao, Wenbin Teng, Gonglin Chen +5
Integrating aerial imagery-based scene generation into applications like autonomous driving and gaming enhances realism in 3D environments, but challenges remain in creating detail…
Geometry-Aware Feature Matching for Large-Scale Structure from Motion
Gonglin Chen, Jinsen Wu, Haiwei Chen +5
Establishing consistent and dense correspondences across multiple images is crucial for Structure from Motion (SfM) systems. Significant view changes, such as air-to-ground with ve…