36 citations · 84 across the 65 of their papers we have counts for
6 papers · 1 filter
GSHeadRelight: Fast Relightability for 3D Gaussian Head Synthesis
Henglei Lv, Bailin Deng, Jianzhu Guo +4
Relighting and novel view synthesis of human portraits are essential in applications such as portrait photography, virtual reality (VR), and augmented reality (AR). Despite recent…
HandsOnWorld: Unconstrained Egocentric Video Generation with Camera-Disentangled Hand Control
Yushuo Chen, Xiaoyu Shi, Xiaoshi Wu +3
We present HandsOnWorld, a framework for hand-controlled egocentric video generation that learns directly from unconstrained monocular video. Prior generators depend on 3D hand ann…
Amortized Moment Matching for Visual Generation
Wenze Liu, Xintao Wang, Pengfei Wan +1
We propose amortized moment matching, utilizing neural networks to learn data moments as distributional training signals. By casting diffusion denoisers through polynomial projecti…
MAVIN: Multi-Shot Audio-Visual Generation with Customized Narrative Control
Kaiqi Liu, Yunyao Mao, Ziqi Cai +8
While recent generative models produce high-fidelity videos, they struggle with the complex narrative control required for coherent multi-shot audio-visual generation. Existing met…
AnchorWorld: Embodied Egocentric World Simulation with View-based Evolution Customization
Yu Li, Menghan Xia, Gongye Liu +8
Despite being a pivotal frontier, interactive world modeling remains underexplored in terms of the versatile controllability required by practical scenarios. To bridge this gap, we…
CineScene: Implicit 3D as Effective Scene Representation for Cinematic Video Generation
Kaiyi Huang, Yukun Huang, Yu Li +8
Cinematic video production requires control over scene-subject composition and camera movement, but live-action shooting remains costly due to the need for constructing physical se…