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20242026
most citedLike Humans to Few-Shot Learning through Knowledge Permeation of Vision and Text

2 citations · 3 across the 16 of their papers we have counts for

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6 papers · 1 filter

cs.CV2026

NVIDIA OmniDreams: Real-Time Generative World Model for Closed-Loop Autonomous Vehicle Simulation

NVIDIA, :, Aarti Basant +33

As autonomous vehicle capabilities advance, the safe evaluation of driving policies in long-tail scenarios remains a critical bottleneck. In closed-loop simulation, the driving pol…

cs.LG2026

Batch Loss Score for Dynamic Data Pruning

Qing Zhou, Bingxuan Zhao, Tao Yang +3

Dynamic data pruning accelerates deep learning by selectively omitting less informative samples during training. While per-sample loss is a common importance metric, obtaining it c…

cs.CV2026

Efficient Reasoning via Thought Compression for Language Segmentation

Qing Zhou, Shiyu Zhang, Yuyu Jia +4

Chain-of-thought (CoT) reasoning has significantly improved the performance of large multimodal models in language-guided segmentation, yet its prohibitive computational cost, stem…

cs.CV2026

Beyond Prompt Degradation: Prototype-guided Dual-pool Prompting for Incremental Object Detection

Yaoteng Zhang, Zhou Qing, Junyu Gao +1

Incremental Object Detection (IOD) aims to continuously learn new object categories without forgetting previously learned ones. Recently, prompt-based methods have gained popularit…

cs.CV2026

UNICBench: UNIfied Counting Benchmark for MLLM

Chenggang Rong, Tao Han, Zhiyuan Zhao +5

Counting is a core capability for multimodal large language models (MLLMs), yet there is no unified counting dataset to rigorously evaluate this ability across image, text, and aud…

cs.CV2026

One-Shot Crowd Counting With Density Guidance For Scene Adaptation

Jiwei Chen, Qi Wang, Junyu Gao +3

Crowd scenes captured by cameras at different locations vary greatly, and existing crowd models have limited generalization for unseen surveillance scenes. To improve the generaliz…