activity
20242026
collaborators

18 papers

cs.LG2026

ICMAPE: In-Context Multiagent Pure Exploration

Xinyi Hu, Alessio Russo, Aldo Pacchiano

In some multi-agent systems, the quantity to be optimized is not an externally specified reward but the information acquired about unknown properties of the environment as done in…

cs.LG2026

Future Information-Directed Sampling for Bayesian Nonstationary Bandits

Yichen Song, Alessio Russo, Aldo Pacchiano

Exploration--exploitation is a central trade-off in bandit learning. While classical algorithms such as upper confidence bound methods and Thompson Sampling effectively balance thi…

stat.ML2026

Non-Asymptotic Best Policy Identification Guarantees in Online Reinforcement Learning

Joseph Lazzaro, Alessio Russo, Aldo Pacchiano

In this work we study the Best Policy Identification (BPI) problem in online, tabular Reinforcement Learning. This is an active sequential hypothesis testing problem in which the l…

cs.LG2026

Bayesian Online Model Selection

Aida Afshar, Yuke Zhang, Aldo Pacchiano

Online model selection in Bayesian bandits raises a fundamental exploration challenge: When an environment instance is sampled from a prior distribution, how can we design an adapt…

cs.LG2026

In-Context Pure Exploration in Continuous Decision Spaces

Alessio Russo, Yin-Ching Lee, Ryan Welch +1

In active sequential testing, also termed pure exploration, a learner is tasked with the goal to adaptively acquire information so as to identify an unknown ground-truth hypothesis…

cs.LG2026

Principled Fine-tuning of LLMs from User-Edits: A Medley of Preference, Supervision, and Reward

Dipendra Misra, Aldo Pacchiano, Ta-Chung Chi +1

We study how to fine-tune LLMs using user-edit deployment data consisting of a set of context, an agent's response, and user edits. This deployment data is naturally generated by u…

cs.LG2025

Improved Training Mechanism for Reinforcement Learning via Online Model Selection

Aida Afshar, Aldo Pacchiano

We study the problem of online model selection in reinforcement learning, where the selector has access to a class of reinforcement learning agents and learns to adaptively select…

cs.LG2025

On the Hardness of Bandit Learning

Nataly Brukhim, Aldo Pacchiano, Miroslav Dudik +1

We study the task of bandit learning, also known as best-arm identification, under the assumption that the true reward function f belongs to a known, but arbitrary, function class…

cs.LG2025

Meet Me at the Arm: The Cooperative Multi-Armed Bandits Problem with Shareable Arms

Xinyi Hu, Aldo Pacchiano

We study the decentralized multi-player multi-armed bandits (MMAB) problem under a no-sensing setting, where each player receives only their own reward and obtains no information a…

cs.LG2025

In-Context Learning for Pure Exploration

Alessio Russo, Ryan Welch, Aldo Pacchiano

We study the problem active sequential hypothesis testing, also known as pure exploration: given a new task, the learner adaptively collects data from the environment to efficientl…

stat.ML2025

Pure Exploration with Feedback Graphs

Alessio Russo, Yichen Song, Aldo Pacchiano

We study the sample complexity of pure exploration in an online learning problem with a feedback graph. This graph dictates the feedback available to the learner, covering scenario…

cs.LG2025

Adaptive Exploration for Multi-Reward Multi-Policy Evaluation

Alessio Russo, Aldo Pacchiano

We study the policy evaluation problem in an online multi-reward multi-policy discounted setting, where multiple reward functions must be evaluated simultaneously for different pol…

cs.LG2024

ORSO: Accelerating Reward Design via Online Reward Selection and Policy Optimization

Chen Bo Calvin Zhang, Zhang-Wei Hong, Aldo Pacchiano +1

Reward shaping is critical in reinforcement learning (RL), particularly for complex tasks where sparse rewards can hinder learning. However, choosing effective shaping rewards from…

cs.LG2024

State-free Reinforcement Learning

Mingyu Chen, Aldo Pacchiano, Xuezhou Zhang

In this work, we study the \textit{state-free RL} problem, where the algorithm does not have the states information before interacting with the environment. Specifically, denote th…

cs.LG2024

Second Order Bounds for Contextual Bandits with Function Approximation

Aldo Pacchiano

Many works have developed no-regret algorithms for contextual bandits with function approximation, where the mean reward function over context-action pairs belongs to a function cl…

cs.LG2024

Learning Rate-Free Reinforcement Learning: A Case for Model Selection with Non-Stationary Objectives

Aida Afshar, Aldo Pacchiano

The performance of reinforcement learning (RL) algorithms is sensitive to the choice of hyperparameters, with the learning rate being particularly influential. RL algorithms fail t…

cs.LG2024

Provable Interactive Learning with Hindsight Instruction Feedback

Dipendra Misra, Aldo Pacchiano, Robert E. Schapire

We study interactive learning in a setting where the agent has to generate a response (e.g., an action or trajectory) given a context and an instruction. In contrast, to typical ap…

cs.LG2024

Multiple-policy Evaluation via Density Estimation

Yilei Chen, Aldo Pacchiano, Ioannis Ch. Paschalidis

We study the multiple-policy evaluation problem where we are given a set of policies and the goal is to evaluate their performance (expected total reward over a fixed horizon)…