3 citations · 3 across the 3 of their papers we have counts for
3 papers
True to Tone? Quantifying Skin Tone Fidelity and Bias in Photographic-to-Virtual Human Pipelines
Gabriel Ferri Schneider, Erick Menezes, Rafael Mecenas +3
Accurate reproduction of facial skin tone is essential for realism, identity preservation, and fairness in Virtual Human (VH) rendering. However, most accessible avatar creation pi…
Perceptual Analysis of Groups of Virtual Humans Animated using Interactive Platforms
Rubens Montanha, Giovana Raupp, Ana Carolina Schmitt +3
Virtual humans (VH) have been used in Computer Graphics (CG) for many years, and perception studies have been applied to understand how people perceive them. Some studies have alre…
Revisiting Micro and Macro Expressions in Computer Graphics Characters
Rubens Montanha, Giovana Raupp, Vitoria Gonzalez +5
This paper presents the reproduction of two studies focused on the perception of micro and macro expressions of Virtual Humans (VHs) generated by Computer Graphics (CG), first desc…