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20232026
most citedLearning Disentangled Avatars with Hybrid 3D Representations

13 citations · 24 across the 13 of their papers we have counts for

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6 papers · 1 filter

cs.CV2024★ 3 cited

ChatHuman: Chatting about 3D Humans with Tools

Jing Lin, Yao Feng, Weiyang Liu +1

Numerous methods have been proposed to detect, estimate, and analyze properties of people in images, including 3D pose, shape, contact, human-object interaction, and emotion. While…

cs.CV2024

Re-Thinking Inverse Graphics With Large Language Models

Peter Kulits, Haiwen Feng, Weiyang Liu +2

Inverse graphics -- the task of inverting an image into physical variables that, when rendered, enable reproduction of the observed scene -- is a fundamental challenge in computer…

cs.CV2023★ 1 cited

GraphDreamer: Compositional 3D Scene Synthesis from Scene Graphs

Gege Gao, Weiyang Liu, Anpei Chen +2

As pretrained text-to-image diffusion models become increasingly powerful, recent efforts have been made to distill knowledge from these text-to-image pretrained models for optimiz…

cs.CV2023★ 1 cited

Pairwise Similarity Learning is SimPLE

Yandong Wen, Weiyang Liu, Yao Feng +5

In this paper, we focus on a general yet important learning problem, pairwise similarity learning (PSL). PSL subsumes a wide range of important applications, such as open-set face…

cs.CV2023★ 1 cited

Ghost on the Shell: An Expressive Representation of General 3D Shapes

Zhen Liu, Yao Feng, Yuliang Xiu +4

The creation of photorealistic virtual worlds requires the accurate modeling of 3D surface geometry for a wide range of objects. For this, meshes are appealing since they 1) enable…

cs.CV2023★ 13 cited

Learning Disentangled Avatars with Hybrid 3D Representations

Yao Feng, Weiyang Liu, Timo Bolkart +3

Tremendous efforts have been made to learn animatable and photorealistic human avatars. Towards this end, both explicit and implicit 3D representations are heavily studied for a ho…