18 citations · 23 across the 9 of their papers we have counts for
9 papers
Autoregressive B-Rep Shape Generation with Parametric Surfaces
Dafei Qin, Rui Xu, Zeyu Shen +8
Generative CAD modeling has broad design and application potential. Despite significant advances in Boundary Representation (B-Rep) generation, the dominant representation in CAD,…
Strips as Tokens: Artist Mesh Generation with Native UV Segmentation
Rui Xu, Dafei Qin, Kaichun Qiao +8
Recent advancements in autoregressive transformers have demonstrated remarkable potential for generating artist-quality meshes. However, the token ordering strategies employed by e…
InterAct: A Large-Scale Dataset of Dynamic, Expressive and Interactive Activities between Two People in Daily Scenarios
Leo Ho, Yinghao Huang, Dafei Qin +5
We address the problem of accurate capture of interactive behaviors between two people in daily scenarios. Most previous works either only consider one person or solely focus on co…
It Takes Two: Real-time Co-Speech Two-person's Interaction Generation via Reactive Auto-regressive Diffusion Model
Mingyi Shi, Dafei Qin, Leo Ho +4
Conversational scenarios are very common in real-world settings, yet existing co-speech motion synthesis approaches often fall short in these contexts, where one person's audio and…
Instant Facial Gaussians Translator for Relightable and Interactable Facial Rendering
Dafei Qin, Hongyang Lin, Qixuan Zhang +7
We propose GauFace, a novel Gaussian Splatting representation, tailored for efficient animation and rendering of physically-based facial assets. Leveraging strong geometric priors…
InterAct: Capture and Modelling of Realistic, Expressive and Interactive Activities between Two Persons in Daily Scenarios
Yinghao Huang, Leo Ho, Dafei Qin +2
We address the problem of accurate capture and expressive modelling of interactive behaviors happening between two persons in daily scenarios. Different from previous works which e…
Media2Face: Co-speech Facial Animation Generation With Multi-Modality Guidance
Qingcheng Zhao, Pengyu Long, Qixuan Zhang +6
The synthesis of 3D facial animations from speech has garnered considerable attention. Due to the scarcity of high-quality 4D facial data and well-annotated abundant multi-modality…
BodyFormer: Semantics-guided 3D Body Gesture Synthesis with Transformer
Kunkun Pang, Dafei Qin, Yingruo Fan +4
Automatic gesture synthesis from speech is a topic that has attracted researchers for applications in remote communication, video games and Metaverse. Learning the mapping between…
Neural Face Rigging for Animating and Retargeting Facial Meshes in the Wild
Dafei Qin, Jun Saito, Noam Aigerman +2
We propose an end-to-end deep-learning approach for automatic rigging and retargeting of 3D models of human faces in the wild. Our approach, called Neural Face Rigging (NFR), holds…