14 citations · 16 across the 4 of their papers we have counts for
5 papers · 1 filter
LegacyAvatars: Volumetric Face Avatars For Traditional Graphics Pipelines
Safa C. Medin, Gengyan Li, Ziqian Bai +8
We introduce a novel representation for efficient classical rendering of photorealistic 3D face avatars. Leveraging recent advances in radiance fields anchored to parametric face m…
TeGA: Texture Space Gaussian Avatars for High-Resolution Dynamic Head Modeling
Gengyan Li, Paulo Gotardo, Timo Bolkart +5
Sparse volumetric reconstruction and rendering via 3D Gaussian splatting have recently enabled animatable 3D head avatars that are rendered under arbitrary viewpoints with impressi…
Cafca: High-quality Novel View Synthesis of Expressive Faces from Casual Few-shot Captures
Marcel C. Bühler, Gengyan Li, Erroll Wood +13
Volumetric modeling and neural radiance field representations have revolutionized 3D face capture and photorealistic novel view synthesis. However, these methods often require hund…
FaceFolds: Meshed Radiance Manifolds for Efficient Volumetric Rendering of Dynamic Faces
Safa C. Medin, Gengyan Li, Ruofei Du +5
3D rendering of dynamic face captures is a challenging problem, and it demands improvements on several fronts$\unicode{x2014}$photorealism, efficiency, compatibility, and configura…
Preface: A Data-driven Volumetric Prior for Few-shot Ultra High-resolution Face Synthesis
Marcel C. Bühler, Kripasindhu Sarkar, Tanmay Shah +8
NeRFs have enabled highly realistic synthesis of human faces including complex appearance and reflectance effects of hair and skin. These methods typically require a large number o…