activity
20222026
most citedA Large-Scale Study of Personal Identifiability of Virtual Reality Motion Over Time

11 citations · 27 across the 6 of their papers we have counts for

collaborators

6 papers

cs.CY2026

To Tango or to Disentangle? Making Ethnography Public in the Digital Age

Daniel Mwesigwa, Cyan DeVeaux, Palashi Vaghela

Ethnography attends to relations among people, practices, and the technologies that mediate them. Central to this method is the duality of roles ethnographers navigate as researche…

cs.HC2024★ 1 cited

Social Conjuring: Multi-User Runtime Collaboration with AI in Building Virtual 3D Worlds

Amina Kobenova, Cyan DeVeaux, Samyak Parajuli +3

Generative artificial intelligence has shown promise in prompting virtual worlds into existence, yet little attention has been given to understanding how this process unfolds as so…

cs.CR2024★ 8 cited

Effect of Duration and Delay on the Identifiability of VR Motion

Mark Roman Miller, Vivek Nair, Eugy Han +7

Social virtual reality is an emerging medium of communication. In this medium, a user's avatar (virtual representation) is controlled by the tracked motion of the user's headset an…

cs.HC2024★ 6 cited

Predicting and Understanding Turn-Taking Behavior in Open-Ended Group Activities in Virtual Reality

Portia Wang, Eugy Han, Anna C. M. Queiroz +2

In networked virtual reality (VR), user behaviors, individual differences, and group dynamics can serve as important signals into future speech behaviors, such as who the next spea…

cs.CR2023★ 11 cited

A Large-Scale Study of Personal Identifiability of Virtual Reality Motion Over Time

Mark Roman Miller, Eugy Han, Cyan DeVeaux +3

In recent years, social virtual reality (VR), sometimes described as the "metaverse," has become widely available. With its potential comes risks, including risks to privacy. To un…

cs.HC2022★ 1 cited

An Evaluation Study of 2D and 3D Teleconferencing for Remote Physical Therapy

Hanseul Jun, Husam Shaik, Dyan DeVeaux +3

The present research investigates the effectiveness of using a telepresence system compared to a video conferencing system and the effectiveness of using two cameras compared to on…