7 papers · 1 filter
Cosmos 3: Omnimodal World Models for Physical AI
NVIDIA, :, Aditi +293
We introduce Cosmos 3, a family of omnimodal world models designed to jointly process and generate language, image, video, audio, and action sequences within a unified mixture-of-t…
Deformba: Vision State Space Model with Adaptive State Fusion
Hongyu Ke, Jack Morris, Yongkang Liu +4
State Space Models (SSMs) have emerged as a powerful and efficient alternative to Transformers, demonstrating linear-time complexity and exceptional sequence modeling capabilities.…
InEdit-Bench: Benchmarking Intermediate Logical Pathways for Intelligent Image Editing Models
Zhiqiang Sheng, Xumeng Han, Zhiwei Zhang +6
Multimodal generative models have made significant strides in image editing, demonstrating impressive performance on a variety of static tasks. However, their proficiency typically…
World Simulation with Video Foundation Models for Physical AI
NVIDIA, :, Arslan Ali +87
We introduce [Cosmos-Predict2.5], the latest generation of the Cosmos World Foundation Models for Physical AI. Built on a flow-based architecture, [Cosmos-Predict2.5] unifies Text2…
ArtiScene: Language-Driven Artistic 3D Scene Generation Through Image Intermediary
Zeqi Gu, Yin Cui, Zhaoshuo Li +6
Designing 3D scenes is traditionally a challenging task that demands both artistic expertise and proficiency with complex software. Recent advances in text-to-3D generation have gr…
Scenethesis: A Language and Vision Agentic Framework for 3D Scene Generation
Lu Ling, Chen-Hsuan Lin, Tsung-Yi Lin +7
Synthesizing interactive 3D scenes from text is essential for gaming, virtual reality, and embodied AI. However, existing methods face several challenges. Learning-based approaches…