collaborators

7 papers

cs.CV2026

Compact Object-Level Representations with Open-Vocabulary Understanding for Indoor Visual Relocalization

Zhaopeng Cui, Jiarui Hu, Jingbo Liu +7

Indoor visual relocalization plays a critical role in emerging spatial and embodied AI applications. However, prior research was predominantly devoted to low-level vision schemes,…

cs.CV2026

MeGAS: Thermomechanical Dynamic Gaussian Splatting for Thermophysical Scene Editing

Zesong Yang, Yuanhang Lei, Liyuan Cui +6

Recent advances integrate physically grounded Newtonian dynamics with neural rendering frameworks, narrowing the gap between photorealistic scene reconstruction and physics-based a…

cs.GR2026

PhysSkin: Real-Time and Generalizable Physics-Based Animation via Self-Supervised Neural Skinning

Yuanhang Lei, Tao Cheng, Xingxuan Li +6

Achieving real-time physics-based animation that generalizes across diverse 3D shapes and discretizations remains a fundamental challenge. We introduce PhysSkin, a physics-informed…

cs.CV2026

DiffWind: Physics-Informed Differentiable Modeling of Wind-Driven Object Dynamics

Yuanhang Lei, Boming Zhao, Zesong Yang +10

Modeling wind-driven object dynamics from video observations is highly challenging due to the invisibility and spatio-temporal variability of wind, as well as the complex deformati…

cs.CV2025

GaussianUpdate: Continual 3D Gaussian Splatting Update for Changing Environments

Lin Zeng, Boming Zhao, Jiarui Hu +4

Novel view synthesis with neural models has advanced rapidly in recent years, yet adapting these models to scene changes remains an open problem. Existing methods are either labor-…

cs.CV2025

GURecon: Learning Detailed 3D Geometric Uncertainties for Neural Surface Reconstruction

Zesong Yang, Ru Zhang, Jiale Shi +5

Neural surface representation has demonstrated remarkable success in the areas of novel view synthesis and 3D reconstruction. However, assessing the geometric quality of 3D reconst…