3 papers
cs.HC2026
SciFi-VIS: Way Out There -- How SciFi and Visualization Influence Each Other
Ulrik Günther, Julián Méndez, Gabriela Molina León +4
We propose a hybrid half-day workshop at IEEE VIS 2026, calling for participation from visualization researchers and science fiction creators in order to develop a systematic under…
cs.HC2026
Honey, I shrunk the scientist -- Evaluating 2D, 3D, and VR interfaces for navigating samples under the microscope
Jan Tiemann, Matthew McGinity, Ulrik Günther
In contemporary biology and medicine, 3D microscopy is one of the most widely-used techniques for imaging and manipulation of various kinds of samples. Navigating such a micrometer…
cs.HC2026
manvr3d: A Platform for Human-in-the-loop Cell Tracking in Virtual Reality
Samuel Pantze, Jean-Yves Tinevez, Matthew McGinity +1
We propose manvr3d, a novel VR-ready platform for interactive human-in-the-loop cell tracking. We utilize VR controllers and eye-tracking hardware to facilitate rapid ground truth…