collaborators

7 papers

cs.CV2026

EndoMD-SLAM: Endoscopic Gaussian Splatting SLAM under Optical Degradation with Memory and Static-Transient Decomposition

Nuo Chen, Kangqi Ni, Lulin Liu +5

Dense 3D reconstruction is critical for clinical endoscopic navigation and documentation. While Gaussian Splatting SLAM systems show promise in this domain, they fundamentally rely…

cs.CV2026

OpenLongTail: Generative Scaling of Long-Tail Driving Data

Lulin Liu, Nuo Chen, Yan Wang +15

Scaling robust driving policies is fundamentally bottlenecked by the scarcity of edge cases in curated datasets. While the real world continuously captures these critical events, s…

cs.CV2026

A Physics-Grounded Benchmark for Multi-Agent Dynamics in World Models

Nuo Chen, Lulin Liu, Zihao Li +12

Generative world models hold immense promise as scalable simulators for autonomous systems, particularly for synthesizing rare but safety-critical multi-agent interactions, such as…

cs.CV2026

DarkVGGT: Seeing Through Darkness Using Thermal Geometry without Daylight Tax

Minseong Kweon, Wenyuan Zhao, Nuo Chen +6

Recent feed-forward 3D reconstruction methods have demonstrated strong performance and flexibility in efficient end-to-end scene geometry estimation from image streams. However, th…

cs.CV2026

RieMind: Geometry-Grounded Spatial Agent for Scene Understanding

Fernando Ropero, Erkin Turkoz, Daniel Matos +6

Visual Language Models (VLMs) have increasingly become the main paradigm for understanding indoor scenes, but they still struggle with metric and spatial reasoning. Current approac…

cs.CV2026

Egocentric World Model for Photorealistic Hand-Object Interaction Synthesis

Dayou Li, Lulin Liu, Bangya Liu +6

To serve as a scalable data source for embodied AI, world models should act as true simulators that infer interaction dynamics strictly from user actions, rather than mere conditio…