14 citations · 15 across the 5 of their papers we have counts for
6 papers
High-Fidelity 4D Hand-Object Capture via Multi-View Spatiotemporal Tracking and Physics-Aware Gaussians
Bo Peng, Xu Chen, Yi Gu +6
The growing demand for high-fidelity 4D hand-object interaction (HOI) data in embodied AI and spatial computing is currently bottlenecked by the reliance on pre-scanned object temp…
Grasp in Gaussians: Fast Monocular Reconstruction of Dynamic Hand-Object Interactions
Ayce Idil Aytekin, Xu Chen, Zhengyang Shen +4
We present Grasp in Gaussians (GraG), a fast and robust method for reconstructing dynamic 3D hand-object interactions from a single monocular video. Unlike recent approaches that o…
ECHO: Ego-Centric modeling of Human-Object interactions
Ilya A. Petrov, Vladimir Guzov, Riccardo Marin +5
Modeling human-object interactions (HOI) from an egocentric perspective is a critical yet challenging task, particularly when relying on sparse signals from wearable devices like s…
Cafca: High-quality Novel View Synthesis of Expressive Faces from Casual Few-shot Captures
Marcel C. Bühler, Gengyan Li, Erroll Wood +13
Volumetric modeling and neural radiance field representations have revolutionized 3D face capture and photorealistic novel view synthesis. However, these methods often require hund…
STT: Stateful Tracking with Transformers for Autonomous Driving
Longlong Jing, Ruichi Yu, Xu Chen +19
Tracking objects in three-dimensional space is critical for autonomous driving. To ensure safety while driving, the tracker must be able to reliably track objects across frames and…
HOLD: Category-agnostic 3D Reconstruction of Interacting Hands and Objects from Video
Zicong Fan, Maria Parelli, Maria Eleni Kadoglou +4
Since humans interact with diverse objects every day, the holistic 3D capture of these interactions is important to understand and model human behaviour. However, most existing met…