activity
20242026
collaborators

6 papers

cs.CV2026

NGS-Marker: Robust Native Watermarking for 3D Gaussian Splatting

Hao Qin, Yukai Sun, Luyuan Chen +5

With the rapid development and adoption of 3D Gaussian Splatting (3DGS), the need for effective copyright protection has become increasingly critical. Existing watermarking techniq…

cs.GR2026

Variation-aware Flexible 3D Gaussian Editing

Hao Qin, Yukai Sun, Meng Wang +3

Indirect editing methods for 3D Gaussian Splatting (3DGS) have recently witnessed significant advancements. These approaches operate by first applying edits in the rendered 2D spac…

cs.CV2026

SoulX-FlashHead: Oracle-guided Generation of Infinite Real-time Streaming Talking Heads

Tan Yu, Qian Qiao, Le Shen +9

Achieving a balance between high-fidelity visual quality and low-latency streaming remains a formidable challenge in audio-driven portrait generation. Existing large-scale models o…

cs.CV2025

Distilling Multi-view Diffusion Models into 3D Generators

Hao Qin, Luyuan Chen, Ming Kong +2

We introduce DD3G, a formulation that Distills a multi-view Diffusion model (MV-DM) into a 3D Generator using gaussian splatting. DD3G compresses and integrates extensive visual an…

cs.CV2025

Enabling Versatile Controls for Video Diffusion Models

Xu Zhang, Hao Zhou, Haoming Qin +5

Despite substantial progress in text-to-video generation, achieving precise and flexible control over fine-grained spatiotemporal attributes remains a significant unresolved challe…

cs.CV2024

Probablistic Restoration with Adaptive Noise Sampling for 3D Human Pose Estimation

Xianzhou Zeng, Hao Qin, Ming Kong +2

The accuracy and robustness of 3D human pose estimation (HPE) are limited by 2D pose detection errors and 2D to 3D ill-posed challenges, which have drawn great attention to Multi-H…