9 papers
NeuSpring: Neural Spring Fields for Reconstruction and Simulation of Deformable Objects from Videos
Qingshan Xu, Jiao Liu, Shangshu Yu +6
In this paper, we aim to create physical digital twins of deformable objects under interaction. Existing methods focus more on the physical learning of current state modeling, but…
Generative Distribution Distillation
Jiequan Cui, Beier Zhu, Qingshan Xu +6
In this paper, we formulate the knowledge distillation (KD) as a conditional generative problem and propose the \textit{Generative Distribution Distillation (GenDD)} framework. A n…
DragNeXt: Rethinking Drag-Based Image Editing
Yuan Zhou, Junbao Zhou, Qingshan Xu +5
Drag-Based Image Editing (DBIE), which allows users to manipulate images by directly dragging objects within them, has recently attracted much attention from the community. However…
On Path to Multimodal Generalist: General-Level and General-Bench
Hao Fei, Yuan Zhou, Juncheng Li +29
The Multimodal Large Language Model (MLLM) is currently experiencing rapid growth, driven by the advanced capabilities of LLMs. Unlike earlier specialists, existing MLLMs are evolv…
Personalize Your Gaussian: Consistent 3D Scene Personalization from a Single Image
Yuxuan Wang, Xuanyu Yi, Qingshan Xu +3
Personalizing 3D scenes from a single reference image enables intuitive user-guided editing, which requires achieving both multi-view consistency across perspectives and referentia…
Nautilus: Locality-aware Autoencoder for Scalable Mesh Generation
Yuxuan Wang, Xuanyu Yi, Haohan Weng +6
Triangle meshes are fundamental to 3D applications, enabling efficient modification and rasterization while maintaining compatibility with standard rendering pipelines. However, cu…