collaborators

6 papers

eess.IV2025

Seed3D 1.0: From Images to High-Fidelity Simulation-Ready 3D Assets

Jiashi Feng, Xiu Li, Jing Lin +25

Developing embodied AI agents requires scalable training environments that balance content diversity with physics accuracy. World simulators provide such environments but face dist…

cs.CV2025

Personalize Your Gaussian: Consistent 3D Scene Personalization from a Single Image

Yuxuan Wang, Xuanyu Yi, Qingshan Xu +3

Personalizing 3D scenes from a single reference image enables intuitive user-guided editing, which requires achieving both multi-view consistency across perspectives and referentia…

cs.CV2025

Seeing World Dynamics in a Nutshell

Qiuhong Shen, Xuanyu Yi, Mingbao Lin +3

We consider the problem of efficiently representing casually captured monocular videos in a spatially- and temporally-coherent manner. While existing approaches predominantly rely…

cs.CV2025

Nautilus: Locality-aware Autoencoder for Scalable Mesh Generation

Yuxuan Wang, Xuanyu Yi, Haohan Weng +6

Triangle meshes are fundamental to 3D applications, enabling efficient modification and rasterization while maintaining compatibility with standard rendering pipelines. However, cu…

cs.CV2024

Pushing Rendering Boundaries: Hard Gaussian Splatting

Qingshan Xu, Jiequan Cui, Xuanyu Yi +4

3D Gaussian Splatting (3DGS) has demonstrated impressive Novel View Synthesis (NVS) results in a real-time rendering manner. During training, it relies heavily on the average magni…

cs.CV2024

Diffusion Time-step Curriculum for One Image to 3D Generation

Xuanyu Yi, Zike Wu, Qingshan Xu +3

Score distillation sampling~(SDS) has been widely adopted to overcome the absence of unseen views in reconstructing 3D objects from a \textbf{single} image. It leverages pre-traine…