8 papers
OmniContact: Chaining Meta-Skills via Contact Flow for Generalizable Humanoid Loco-Manipulation
Runyi Yu, Xiaoyi Lin, Ji Ma +11
Learning long-horizon humanoid loco-manipulation poses a dual challenge: it requires not only the robust execution of meta-skills but also their seamless, closed-loop chaining equi…
Switch: Learning Agile Skills Switching for Humanoid Robots
Yuen-Fui Lau, Qihan Zhao, Yinhuai Wang +4
Recent advancements in whole-body control through deep reinforcement learning have enabled humanoid robots to achieve remarkable progress in real-world chal lenging locomotion skil…
HumanX: Toward Agile and Generalizable Humanoid Interaction Skills from Human Videos
Yinhuai Wang, Qihan Zhao, Yuen Fui Lau +6
Enabling humanoid robots to perform agile and adaptive interactive tasks has long been a core challenge in robotics. Current approaches are bottlenecked by either the scarcity of r…
Learning Generalizable Hand-Object Tracking from Synthetic Demonstrations
Yinhuai Wang, Runyi Yu, Hok Wai Tsui +9
We present a system for learning generalizable hand-object tracking controllers purely from synthetic data, without requiring any human demonstrations. Our approach makes two key c…
PhysHSI: Towards a Real-World Generalizable and Natural Humanoid-Scene Interaction System
Huayi Wang, Wentao Zhang, Runyi Yu +10
Deploying humanoid robots to interact with real-world environments--such as carrying objects or sitting on chairs--requires generalizable, lifelike motions and robust scene percept…
Go to Zero: Towards Zero-shot Motion Generation with Million-scale Data
Ke Fan, Shunlin Lu, Minyue Dai +6
Generating diverse and natural human motion sequences based on textual descriptions constitutes a fundamental and challenging research area within the domains of computer vision, g…